Maybe a solution to Master Broken? I mean Master Yi
Let's face it, Master Yi, is very unstable right now. Even with the nerf that turned into a buff on him in patch 6.8, You increased the cooldown by 12 seconds, which is a fair amount I will say, however, you did not nerf his ult, you made it better. The duration went from 10 seconds to 7 seconds, but then you increased the kill/assist reset to 7 seconds from 4, so that in itself completely voided the change you just put in effect because unless he is ulting to get away, he is guarenteed atleast one kill or assist. His ultimate is the primary reason he is broken. So here is what I propose:
Make his ultimate Longer initially, say 12 seconds, which is longer than previously, and then on a kill or assist, it increases 2 seconds AS WELL AS REMOVE THE RESISTANCE or lower the effectiveness of slows. So he does not have to rely on his ultimate solely to ravage everyone. 500 movement speed, unstopable unless hard cc in which he can dodge with his Q if times right, pretty much grants you a free kill or two on the backline. Another thing maybe to look into, is to change his Q. His Q can crit, and I am not 100% cure, but I am pretty sure that it is a 100% crit Damage spell. That should not be the case. Yasuo and Jhin both half lower crits because of their kits, so why shouldnt master yi? Another thing to take into mind here is that Wuju Style will stack with double strike, which can also critical strike, now the second attack is only 50% AD, but still Riot, that is a crap top of critical strike for a champion that has no damage reduction on it. But please correct me if I am wrong about this because the Forums weren't very well said about the damage output.
And I am not trying to nitpick and completely destroy Master Yi, but his Q is 100% AD SCALING! Full damage yi with 400 AD, Alpha Strike Critical Strikes, and boom, anyone squishy is dead.
So please Riot, I am asking you to take a loot into this and come up with some sort of balance for him because where he stands, he either gets immediately shut down, with perma cc lock, not like a lot of teams have that anyways, or he gets out of control and kills everyone with how easy it is for him to kill the carries.


