Riot can't possibly believe this is healthy.

MilfHuntUnitXJ9··4 votes·449 views

You've heard most of this before. 15-30 minute games. They buffed AD but nerfed AP in so many ways, that there isn't enough weight to balance the scales at all. Honestly besides a few niche pick mages such as Ryze and Anivia, tanks are the only solution to counter these mindless AD 1 shot picks. And even then, the max duration of an average game you will see is 30 minutes.

For the first time since I started playing I find myself trying to type /surrender even before the 20 minute mark and I find myself never going into full build in this patch.

For fuck's sake this is not healthy for the way the game is built. Look up "Speed Moba" And observe how the items and how simplistic everything is, you have 3 towers and a nexus for 1 team. There are orbs you can walk over and collect which will increase your attribute power, and the map is so small you can compare it to going from base to your second turret in LoL. League is just not built for that shitty and try-little of a design.

One of two things will happen: The game will be whittled down to half it's core size and all the outer layer will be removed (Mages or tanks might be buffed to counter the AD buffs, making for even quicker games) or these 5.22 changes will be removed. Rito pls, You can't type everything into a calculator and expect the outcome to be synchronous with our human minds, there are so many more factors than that.

You may not believe me now, but just watch and see as the playerbase gets bored of the quick ass games.

Anyways I'm quitting either way, because I doubt they will revert the "hard work" being put into 5.22 (little to no real-time testing). I honestly feel like Lyte designed this update let's be real. It feels like this patch was the equivalent of a balloon slipping through a hairline crack in a sidewalk.

Fallout 4 much better

5 Comments

luckmallory1 votes

This is just completely untrue. Your personal experience does not dictate the experience of every other person who plays. For example, my games have been just as long as before the only exception is now you reach inhibs sooner but the nexus and inhibs are harder to take so the portion of the game that is usually long (reaching the inhibs) is now short and the portion that was short (time between destroying first inhib tower and victory) is now much longer and people don't know how to play like that Riot commented on a thread that said the average game before the patch was 28:37 and now it is 27:58. That is literally 40 seconds

AcedPositive3 votes

They are faster. It's incredibly easy to snowball atm by taking turrets. Turrets just melt in this patch whatever you are playing. Comebacks are harder and punishing a mistake can easily take you to getting an inhib. If you roam, you might lose a turret easily. If you lost one turret pre 15 minutes (happens) taking a 0 mr/armor second tier is even easier than taking the 1st one. Take into consideration that 5.21 was after world patch it was a minor patch also, people had everything figured out. Even after few days of 5.22 patch games ARE shorter and most people do not have things figured out yet. I personally had longer games but those were mostly comebacks when enemy made super crucial mistake and we slowly gained our ground while capitalizing on constant mistakes of enemy team.

luckmallory1 votes

they are shorter by 40 seconds. Matches are literally shorter by 40 seconds on average. God this community

MilfHuntUnitXJ91 votes

{quoted}

They are faster. It's incredibly easy to snowball atm by taking turrets. Turrets just melt in this patch whatever you are playing. Comebacks are harder and punishing a mistake can easily take you to getting an inhib. If you roam, you might lose a turret easily. If you lost one turret pre 15 minutes (happens) taking a 0 mr/armor second tier is even easier than taking the 1st one. Take into consideration that 5.21 was after world patch it was a minor patch also, people had everything figured out. Even after few days of 5.22 patch games ARE shorter and most people do not have things figured out yet. I personally had longer games but those were mostly comebacks when enemy made super crucial mistake and we slowly gained our ground while capitalizing on constant mistakes of enemy team.

he just doesn't get it, I wonder if he knows that turret take 100% damage now (no mr or armor)

MilfHuntUnitXJ91 votes

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