Riot can't possibly believe this is healthy.
You've heard most of this before. 15-30 minute games. They buffed AD but nerfed AP in so many ways, that there isn't enough weight to balance the scales at all. Honestly besides a few niche pick mages such as Ryze and Anivia, tanks are the only solution to counter these mindless AD 1 shot picks. And even then, the max duration of an average game you will see is 30 minutes.
For the first time since I started playing I find myself trying to type /surrender even before the 20 minute mark and I find myself never going into full build in this patch.
For fuck's sake this is not healthy for the way the game is built. Look up "Speed Moba" And observe how the items and how simplistic everything is, you have 3 towers and a nexus for 1 team. There are orbs you can walk over and collect which will increase your attribute power, and the map is so small you can compare it to going from base to your second turret in LoL. League is just not built for that shitty and try-little of a design.
One of two things will happen: The game will be whittled down to half it's core size and all the outer layer will be removed (Mages or tanks might be buffed to counter the AD buffs, making for even quicker games) or these 5.22 changes will be removed. Rito pls, You can't type everything into a calculator and expect the outcome to be synchronous with our human minds, there are so many more factors than that.
You may not believe me now, but just watch and see as the playerbase gets bored of the quick ass games.
Anyways I'm quitting either way, because I doubt they will revert the "hard work" being put into 5.22 (little to no real-time testing). I honestly feel like Lyte designed this update let's be real. It feels like this patch was the equivalent of a balloon slipping through a hairline crack in a sidewalk.
Fallout 4 much better