Are Zeke's Harbinger and Ardent Censer too weak?
They just seem too weak in my eyes and an item too niche to pick.
Zeke's Harbinger
became much more useless when critical chance was added into more items. Now it's only used for ADCs without crit, Bruiser AP that needs AP or just for the stats.
Ardent Censer
was a great GREAT item to add. But comparing to the new Athene's Unholy Grail
, a bigger heal is way better than a small, tiny 15% attack speed. The On-Hit attack is actually good, but the base stats are mainly weak for it. Both
and
cost neraly the same ( 50 gold more for Athenes
), have the same AP,
has 10% more cooldown reduction,
has 25% more mana regen,
has an extra 25 magic resist and
has an extra 8% movement speed.
My ideas for both items to be more relevant in the current meta would be shifting more power on the passive/actives and shifting more utility power and lowering a few offensive stats.
My ideas for Zeke's:
Zeke's Harbinger
30 armor
250 mana -> 300 mana
50 Ability power -> 45 Ability Power
10% cooldown reduction
NEW Unique passive: +5% movement speed
REVISED UNIQUE: When within 1000-units of each other, you and your Conduit will generate 1 charge every second, up to 100, with a bonus 4/2 charges whenever you or your ally attack, and 8/4 on spell cast.
At 100 charge, dealing damage grants you and your Conduit 20% 15% increased Ability Power, +50% +35% Critical Strike Chance and 7% movement speed for 8 10 seconds.
All current charge is lost if you move further than 1000-units apart or hold onto 100 charge for longer than 5 seconds.
Cost: 2350 -> 2200
Builds out of:
1000 Gold
850 Gold
350 gold for it's completion.
Now for the Ardent Censer:
Ardent Censer
40 Ability power -> 55 Ability power
10% cooldown reduction
100% base mana regeneration
UNIQUE: +8% +10% movement speed
REVISED UNIQUE: Heals and shields on allied champions (excluding yourself) grant them ~~+15% ~~ +30% attack speed, +30 25 on-hit magic damage and 5% movement speed for 6 seconds.
Cost: 2200 -> 2400
Builds out of:
550 Gold
850 Gold
435 Gold
565 Gold for it's completion.
I apologize if these are confusing, but I just love changing stats from items and hope for the best of it. Thanks for reading. You can discuss if you feel like both items are weak and if you agree to the changes I made.