Propsed Shyvana adjustments.
A lot of people are saying that
is not as good as she could be, and that she is still falling short as a viable pick.
Here's some Ideas I came up with improve her kit in a few ways. Please note that I have no way of testing this so I don't know if any of it would be OP.
Passive= Increase the magic resistance provided. Everything I know about dragons, and from everything I've read of them, points to dragons being resistant to magic, (in some cases being completely immune to it,) Should her MR be increased on her passive?
Q= Add a mini-stun to it. Maybe make it so that if her target is afflicted by her E, then her Q will stun them for about 0.5 seconds. That's half a second. Most stuns are 0.75 seconds, or longer. (The longest to date is Ashe's 3.5 second stun.) Thoughts on this?
W= Make her burnout build off of both AD and AP? This would allow players whom use AP on Shyvana to maintain damage ratios when building. (I'm an AD Shyvana player, so it wouldn't really effect me.) Besides that I don't know how else it could be changed, what are your thoughts on this?
E= Maybe make it so that it ignites enemies but reduce the duration to three seconds? They may also make it so that when it strikes a champion it does not pass through them, but instead explodes and afflicts nearby enemies, while it would still pass through minions. Would that be a good change?
R= Make her Ult into a hybrid ability so that it deals both physical damage and magic damage? I mean she is on fire, (the magic damage) and she is ramming into her enemies, (the physical damage) so why not make it deal both? Of course it would have to build off of both AD and AP then. What do you all think?
Please post any ideas you all have as well, I'm sure that not everything, or anything, I've suggested would be considered a good change.