How to fix Dark Harvest:
Like this:
Dark Harvest: Landing a damaging spell or basic attack on an enemy champion below 50% health deals 20 - 60 (based on level) (+ 5 per soul) (+ 25% bonus AD) (+ 15% AP) bonus adaptive damage and causes them to drop a Soul Essence. (45s cooldown, resets on takedown). The Soul Essence last for 10 seconds or until picked up by moving close to it.
Note: In this version, the keystone is basically the same as it is currently on the live servers except:
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You cannot proc it with damage-over-time, so that champions with damage-over-time doesn't get an unfair advantage.
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You cannot poke someone down with it and still get stacks, you now have to actually collect the soul essence by walking up to it, giving it a higher risk.
That's it, pretty simple solution.