Runeglaive is a mistake

Anonagon··10 votes·1,278 views

for reference:

http://www.surrenderat20.net/2015/06/612-pbe-update.html

Runeglaive is a replacement for Magus, that builds out of Smite + Sheen, and gives:

40 AP 200 Mana +10% Cooldown Reduction UNIQUE Passive - Spellblade: After using an ability, the next basic attack is converted into magic damage and deals 75% Base Attack Damage (+30% of Ability Power) bonus magic damage on hit in an AoE around the target (1.5 second cooldown). When attacking a monster, this also restores 6% of your missing Mana."

Why is this item a bad thing? Well, first off, what was wrong with Magus? Literally the only change that needed to happen was giving magus some sort of mana-sustain in the jungle - its stats were good enough. Runeglaive basically says "yeah, we are going to halve the item's combat stats so you can get some meh jungle sustain". Not to mention how it also makes Lich Bane or IBG both more inefficient purchases afterwords, which are both very nice items for certain AP junglers. Also, for junglers who don't actually AA much at all (looking at Fiddle and Karthus), its simply a bad item, but there's no alternative.

Really the big mistake with Runeglaive is the way it gimps lategame scaling for AP junglers - it has half the combat stats of Magus. I can't think of a single champion who would benefit more from this proc than from the higher damage, single target Lich Bane - the champions who currently buy Lich Bane prioritize high single target damage and the ones who don't probably aren't going to make the best use of a sheen proc in teamfights.

Keep Magus, and just give it an "X% of damage dealt to jungle monsters through abilities is converted to mana"

14 Comments

EchoZeero10 votes

I hate that they used the spellblade unique in a jungle item because it prevents you from buying efficiently if you later want item 3025 item 3100 item 3078 . Jungle items should never use uniques from normal items.

Anonagon2 votes

Yeah, this is one of the big concerns, especially since lots of AP junglers already do buy Lich Bane (or IBG if they want to get tanky, or Tri if they are like Eve and can build anything)

Partholonian1 votes

Yeah, it will ruin mage junglers the same way putting Sunfire's unique passive on a jungle item ruined tank junglers.

NorthernDruid1 votes

Agreed, in my opinion it makes them feel less distinct, and more like "this item, but for junglers".

That's my biggest complaint about the Warrior and Magus enchantments right there. They're not items, they're just the stats of already existing items in the same slot as the jungle item.

Devourer at least feels unique, and synergises with similar items (mainly item 3091 but also Nashor's Tooth), and provides a unique take on the situation.

Juggernaut provided at least some unique stat combinations, even if it didn't offer any useful offensive capabilities.

Cinderhulk steps a bit more on Sunfire Cape's shoes than I'd like, but gets a pass because of the +% max health, and the introduction of Bami's Cinder.

Warrior is just straight up Brutalizer but with 15 more AD.

Magus is just Morellonomicon without the Mana regen and Grievous wounds.

And this... Runeglaive looks to be... the weaker but cheap cross between Iceborn Gauntlet and Lichbane?

Without the mobility boost and raw power of lichbane, and without the tankiness and CC of Iceborn...

But cheaper (a lot cheaper if you count only the cost of the enchantment, and not the jungle item), with better scaling iceborn, and with CDR and AoE which lichbane doesn't provide.


In it's current form, it's better than Magus IMO. But it better get a boost to some of it's stats, or at least be altered to have a Spellblade which doesn't need to be compared to the other spellblade items.

Irelia Bot3 votes

Fiddle is basically the only one that seem to be likely be hurting from this. Every other champ tends to auto attack fairly often while jungling even Karthus

Anonagon2 votes

The thing is, the big concern is not how it impacts early jungling but rather lategame, since it has half the combat stats of Magus and its proc is inferior to Lich Bane on most champions.

Raxistaicho1 votes

{quoted}

The thing is, the big concern is not how it impacts early jungling but rather lategame, since it has half the combat stats of Magus and its proc is inferior to Lich Bane on most champions.

Magus had the same problem. The only thing that makes it worth getting over Morellonomicon is the smite bonus.

Dr Birdie1 votes

I immediately thought of Fiddle as well. I started reading it and thought "Oh they're giving AP junglers mana sustain. Can't wait to get back into my Fidd Jungle." Then I kept reading...

But I guess Fidd just isn't allowed to be viable right now.

Akali is SO HOT1 votes

Nid will be op with this item

Anonagon2 votes

It'll certainly be nice early game but its a lategame nerf to AP junglers across the board because it gives less AP and has a much smaller ratio than Lich Bane. Yeah its AoE but most of the AP junglers who buy Lich Bane, like Nidalee, would likely prefer higher single target damage, and the ones who would want AoE don't have good enough AA range/speed/animations for them to make great use of the proc, especially since they would have to take time out of their rotation to fit in an auto.

Irelia Bot2 votes

{quoted}

It'll certainly be nice early game but its a lategame nerf to AP junglers across the board because it gives less AP and has a much smaller ratio than Lich Bane. Yeah its AoE but most of the AP junglers who buy Lich Bane, like Nidalee, would likely prefer higher single target damage, and the ones who would want AoE don't have good enough AA range/speed/animations for them to make great use of the proc, especially since they would have to take time out of their rotation to fit in an auto.

It is a trade off. Faster clears and basically a easier to get but weaker AoE lich bane.

disregardable1 votes

Just sell the damn thing late game if you're that concerned. Honestly I never even bothered to get an enchantment on AP jglers like fidd.

Dunkrius2g1 votes

item 3070 Fiddlesticks item 3070

NorthernDruid1 votes
  1. What's wrong with Magus is that it's a watered down Morellonomicon with nothing unique to it at all..

This is also what's wrong with Warrior but a beefed up Brutalizer works better for some reason.


Akali Diana APUdyr APEvelynn Ekko APJax APKayle APKennen Rumble APTaric (if AP jungle taric is a thing)

Are champions who come to my mind when considering who would benefit more from this item than from Magus.


My issue is mostly with the AP (it's really low, especially compared to Warrior), the AP ratio on the Spellblade (it's slightly too low compared to Lichbane in my opinion, and I don't know if the AoE bit really makes up for it), and the lack of 5/15% cdr items in general. Mpen would also be nice since there's so few items with flat mpen, and would help set it apart from the other Spellblade items in terms of functionality..

As it stands, it compares better to item 3025 as an offensive item than it does to item 3100 (though it offers better utility and cheaper cost (especially if you don't factor in the cost of the jungle item). But the lack of Iceborn's slow weakens it considerably.

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