Poro King on a Bugged Map???

TheBrothersGrymm·12/19/2019, 7:23:45 PM·1 votes·1,535 views

Ok so i just played some poro king i was draven and fed if you where wondering, ok so during the game, the enemy sion pressed q and i wasnt standing in it and still got knocked up, why have an outline for an ability when it isnt accurate?

Then later the the game, i was under tower autoing the poro king, the enemy aurelian sol hit me with a q and his stars, the tower not once aggroed him in the 4 seconds it took him to kill me, so towers AI still busted??? How many seasons has it been?

Also the death recaps are still bugged, in the last game i played it said a tower shot dealt 500 damage and killed me when and udyr autoed me to death, then later in the game Aurel Sol hit me with a q to finish me off the death recap stated i died from 400 true damage from Sols runes......when legit just died to a q........can we fix that? or just remove it because honestly if someone ran the numbers they dont line up some times

And now can i talk about poro king itself, its so bad now, what did you do Riot all the snacks do so much damage, the snowballs do way to much true damage early, and it seems first tower drops at 2-3 mins everygame, most games decided by 7, the lucky few get to play a 15-20 minute game, and even then the "random" factor dosnt seem random, its always who has more cancer in the end.

But really the reason i made this post nobody would read is, how can Riot games put a rotating game mode on a bugged map and expect the game to be fair? And the sion q bug has been around for so long, fix the outline or dont let the ability pass the outline simple as that one person can do that. And tower aggro on the howling abyss map has always been buggy, a person literally got to kill me with Sol under my turrent while taking no repercussions ergo i didnt get the kill ergo i didnt get the gold ergo the game was technically decided by a bug or bugs

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