Remove spear of Shojin
oh SoS is way to strong on jax and rene and illaoi and riven, perma counterstrike on jax, so you cant auto him and he takes 50% less from aoe the whole time, riven just spams her allready spammable spells, same with rene, illaoi just you know does hentai stuff, but real talk with new conq and SOS the game is over when they get it cuz they proc conq so fast, i mean that unique passive shouldnt even be in the game, they wonder why bruisers are doing well atm, new conq and SOS i mean old conq was better but this one heals

and I don't get much from the item.
- Lower the numbers on his passive damage gains on his R, and get rid of the dodge on his E, make it damage reduction. Make his Q a skillshot so he has escape but he also cannot always land his counterstrike combo. Fixed, now him building spear actually has risks if you can't reach targets, and you can't immediately just stat check to win. Revert the numbers nerfs done recently to his W and Q does AOE damage (40% of bonus AD, 30% of bonus AP)
has clearly defined weaknesses and needed something other than
or
. If you HAD to nerf anything about his kit, give him less fury gain on his abilities so the cooldown window reduction makes him have to stay trading longer rather than bursting people out. Still has very low representation in high elo play because he falls off super fucking hard past 25 minutes
literally has no reason to build it because the R making the W 2 seconds flat CD reduces it by 0.2 seconds. Try again. She's a caster who does not weave natural autos in.
Has such a stat check kit that if you tweak the numbers you'd just gut the champion and rework it because the kit can't be salvaged other than cooldown gating a champ who's only function is doing damage, because the concept is flawed from the start.
more than jax abuses
(or
)
but even then I have to actually catch him off guard, land my combo, and hope to god he doesnt alpha strike even after the E hits his character.