Why are Summoner Spell CD's so long in Ascension Mode?
Instant downvotes? How... expected.
With how short-lived Ascension games are, it feels like Summoner Spell usage is extremely restrictive due to their ultra-long cooldowns. And given that the mode is purely PvP, you'd think that Riot would want people to have Flash available more often for clutch plays.
Wouldn't it be better if all Summoner Spells got a 40-50% reduction in cooldowns for Ascension? If not, why?