How to fix lethality

Linna Excel··1 votes·701 views

Okay, here's the problem with lethality as I see it. It was intended for assassins to use, but what happened is some ADCs found they were really deadly with it, particularly in the mid game where you need to win that first team fight or two.

So here's my suggestion for the effect:

Lethality (melee only)

Fixed. Now you might need to compensate some ADCs who were dependent on it afterwards if they turn out too weak without it, but that'd get the effect back to its intended use.

5 Comments

Photos of Ghosts1 votes

Stupidly binary, there's equally easy but less lazy solutions around, like playing around with the efficiency on ranged champs, or the overall value given that melees are too strong with it as well.

Linna Excel1 votes

There are times when being binary is perfectly fine. Case in point, when you have something you want something you don't want other classes to abuse. Historically, items people can equip are the one of the most commonly used forms of binary design, even the souls games use it to a tiny degree.

Photos of Ghosts1 votes

Except if it's weaker for the non-intended classes it's not "abuse". Also, caster ADCs ARE MEANT TO BUILD CDR AND LETHALITY. They're too strong with it, but it's use, not abuse.

SwaT 101 votes

rito doesn't care. now stop it

MaeDoSan1 votes

You really think Riot is so dumb as to not be able to figure this out by themselves ?

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