@RITO: address the problems with Gnar.
Now that people know how to play him (for the most part) I think it can be recognized that he's extremely broken and offers very little(if any) counter play. Full tank Gnar easily tops dmg meters. And there is nothing more terrifying right now than when Gnar TPs into bot lane and goes Mega Gnar ham mode. A full tank, marksman, extremely mobile, loaded with CC and AoE champion with great base stats and god tier team fighting capabilities. How does that even sound fair?
I understand Rito giving him that buff to encourage people to play him but it's now time to tone him down a little bit. Even if you Increased his CDs and reduced his cc durations he would still be extremely viable while possibly allowing some form of counter play.