[Recommendation] ARAM Specific Flasks
With refillable potion/corrupting potion now on HA, I've found that many people don't take these items. Occasionally you'll see it but, by and large, not many purchase these from my experience. I'm assuming for these reasons:
- It's too small a heal.
- Levels ramp too fast for it to be useful.
- Cannot be refilled/restocked at all.
- Corrupting doesn't do enough to warrant a 500g pricetag.
I believe the quickest, easiest, and most interesting solution to this would be to make ARAM specific flasks that have unique effects. Here are the two examples I have in mind:
#Rejuvenation Potion:
+ 450g (Total: 600g)
Use: Restores 150 HP and 75 mana over 12 seconds. Holds 3 charges.
Passive (UNIQUE): Picking up a health relic restores 1 charge to the flask. (If full, instantly uses flask ala Hunter's Potion)
#True-Ice Potion:
+ 550 (Total: 700g)
Use: Restores 150 HP and 75 mana over 12 seconds and grants Touch of the Watchers during this time. Holds 3 charges.
Touch of the Watchers: Damage done to enemies also burns them for 20-45 true damage over 3 seconds. (Half damage for AoE. Scales by level)
Passive (UNIQUE): Kills and assists restore 1 charge to the flask. (If full, instantly uses flask)
These aren't perfect, mind you, but they serve as an example of what I'd hope to accomplish. With these new flasks:
- Champions who are against heavy-poke teams have a more viable heal solution.
- Potions are more expensive/do more but have prices increased to match their power.
- Small heal increase by 25 due to the speed of ARAM itself.
- Open up the gate for other flask ideas that could be added to ARAM and other maps, such as TT or Ascension.