@meddler Could we get some more aggressive shen buffs heres some thoughts

Affinity2·2/14/2015, 7:15:41 PM·1 votes·302 views

Shen was a problem in season 2 and imo he wasnt nearly as problematic as people made him out to be. at the end of the day he had low dps comparatively to other bruiser and he had mostly stale lanes with little or no chance of winning. What made him problematic was how much competitive play was centralized around tower diving. we would see nocturn and tf as game changing members and as a result shen was considered a solution.

IMO his prior nerfs are unjustified and some easy solutions can be made to put him back into a fair spotlight with the added bonus of adding more play.

Ki strike: 9 second CD----> 6 second CD (so his burst damage stays lower and he is rewarded more for auto attacking because his dps is garbage as a bruiser when compared to other champions. Fixes some of his energy problems while hes fighting

4x4 shens level plus 10 % bonus hp-------> flat value per level

Q: outright remove the heal on kill aspect and remove the flat heal per level. change the heal to 4-5 % bonus health over 3 seconds (or just make it instant so its less hidden power and looks more impactful) so he gains utility from health stacking and but is not nearly as hard to push out of lane when hes a fast tower taker

W: ki strike buff remains even after the shield breaks value change 60 / 100 / 140 / 180 / 220 (+ 60% AP) -----> 50 / 90 / 130 / 170 / 210 (+ .2 armor) (+.25 MR)

ki strike buff duration 3------>5 shield duration 3

Frankly feint is just an awkwardly designed ability, It provides more artificial hp to a target who wants to be hp stacking and the dps increase on ki strike is not usable unless you either max it first and build resistances or are not taking damage. Either case is fringe and should be eliminated

E: Flat speed on movement---------> movespeed scales with shens movespeed

pretty well designed ability as a whole. just an update to fit his ultimate change and reduce some early pressure/reliability and increase it as the game progresses

R: added affect now grants shen 30% / 40% / 50% movespeed buff for 3 seconds after teleporting channel time to teleport 3------> 4 seconds

Let me know what you think. overall this reduces his lane presence while hes hiding behind his minion wave trying to sustain and rewards infighting.

separates split push from tank builds making him have more damage with attack speed and less damage with tank (with the option to build resistances still at the cost of sustain)

reduces the effectiveness of early jungle ganks and increases the impact of post 6 tp's with more counterplay to burst down shens target and more time to react to the teleport while shen gets a nice speed buff if you dont react properly

0 Comments