Pantheon E should really be damage reduction instead of immunity

GiraffeFactory·9/25/2019, 10:55:11 PM·4 votes·2,449 views

In lane phase at least, playing against that ability feels absolutely godawful. He seems to just auto-win almost every trade because all he has to do to negate your entire combo is press e, just for him to immediately follow up with his point and click stun.

I'm not pretending like Pantheon is broken in any sense here. I know he's early game focused and he falls off late game, and there are plenty of ways to play around him as the game goes on. I'm just saying that his e giving him full immunity on a basic ability feels like total shit to play against during lane phase and it being damage reduction instead would feel a lot more fair to play against in my opinion.

Maybe I'm just being QQ here, but that is one of the spells I absolutely hate the most in this entire game.

17 Comments

Keiaga9/25/2019, 11:30:40 PM3 votes

It actually reminds me a lot of Fiora's parry.

It does minimal damage, so to maximize it's effectiveness he has to PREDICT your burst.

Tsuko9/25/2019, 11:02:18 PM2 votes

Made this complain weeks ago and got the "It has a long cooldown so it's ok".

Yeah, Yasuo's windwall has the same cooldown and look at how fucking annoying that is.

Variks the Loyal9/25/2019, 11:27:32 PM2 votes

You need to bait it out. Make him waste it. Or save your mobility spell (If you have one) to get behind him.

Yordle Skywalker9/26/2019, 1:26:28 AM1 votes

And now comes when I tell you that this ability is not only op, it's also bad designed or half-bugged, i dont know how to call it, the thing is, it's supposed to block dmg incoming from the front, ok. Does Master Yi Alpha Strike (Q) count as a... incoming damage from any direction? I'd say NO. Well, i'm not sure if this happens always, I'd say NO aswell but... It has happened to me already twice. Q'ing with Master Yi a Pantheon who is using E and OH NO DAMAGE, IMMUNITY, OH, IT DID NOTHING TO HIM OH... They should fix the ability and also yeah... just do the damage reduction thing instead of immunity, its so silly how he ignores 2 or 3 turret shots

ModAcademy Kayn9/26/2019, 1:59:38 AM1 votes

It's literally the same as Fiora's parry, except he gets to move with it. As someone playing a lot of Pantheon, it's entirely about blocking key moves, or winning a trade. If Panth uses it to help himself stay healthier after he stuns-Q, than he's vulnerable for a good 20 seconds during. Like Yasuo, most folks combos that don't include their ult are far shorter than that 20 second period.

So he either eats an entire non-ult combo, or he uses his E, which puts him at risk for engages and ults. I have to hold myself back a lot when I face people like Darius or Kayle, because I know I need that invulnerability to stop their Ults. This puts Pantheons at a risk to themselves, cause getting stunned or displaced before he can E at low health is a death sentence.

Wild Geese9/26/2019, 3:03:51 AM1 votes

It shouldn't block turret shots, otherwise the 100% damage reduction is fine, he can still be hit from behind and there's other ways to nerf it.