When you have an afk
Hey everyone!
I've been playing league for a long time. Over the years, I've slowly adapted to the idea that players will rage and disconnect. Hell, I've been punished for leaving before and I accept that. In the end, I figure I'll win games from an enemy afk and I'll lose games for a friendly afk. It should balance out in the end.
The problem I have is with the competition involved in these games. The idea of a "free win" or "free loss" still makes me uneasy. I could be in the minority here but I don't enjoy games that are over by 14 minutes.
The thing about a 4v5 is that eventually the game gets to teamfights and it's much harder to win. Also that any mistakes from the team with 4 people are punished much harder. I was thinking of a solution to give the team of 4 a small chance to work around the mistakes, without punishing the team of 5.
When someone afks, why don't we give the team of 4 a small death timer reduction?
One huge thing about a 4v5 is that it's very difficult to match the pressure of 5 people, especially since the timers are so high. I feel like having them lowered a bit will give that team a small chance to adapt and possibly come back.