No more tank meta

iConcy··1 votes·673 views

Don't do this to the game, don't kill it again - season 5 started off decent, guys. Why'd you have to kill it :/

8 Comments

IcyPepper2 votes

item 3153 item 3035 item 3135 item 3151 item 3071 tank shredders

item 3031 item 3089 for more damage steroid

item 3072 item 3153 sustain tanks typically don't have

If you hate the tank meta, play the adc and farm up. With enough cs you'll be shredding them late-game (and if they build thornmail, build sustain...)

Oddysseas1 votes

All good in theory mate. All those items take forever to build while a tank with one item only can gank your lane if it's one of the cc asholes like maokai, malphite, sej, ect your done

IcyPepper1 votes

Well adc's aren't supposed to be able to shred tanks early/mid-game quite yet. YOu have to avoid tanks by warding, and by kiting if possible (supports go bot lane for a reason, and should be able to help out). Early game, if the adc isn't warding and the support leaves them behind, a caught-out adc is a dead adc. That's not a balancing issue.

I hear you people, I hear you. But tanks enforce strategy over reflexes, and require thinking beyond builds (since anti-tank builds are pretty straightforward). Take Sejuani, for instance. Her gap closer is short-ranged compared to some and her slow requires her to actually hit you first. Post-6, you should see Sejuani coming with wards to avoid her medium-range ultimate during ganks (one trick is to hug the outer wall of your lane in bot, and retreat behind your minion waves if she gets impatient and dashes toward your tower).

DisasterSola1 votes

{quoted}

Well adc's aren't supposed to be able to shred tanks early/mid-game quite yet. YOu have to avoid tanks by warding, and by kiting if possible (supports go bot lane for a reason, and should be able to help out). Early game, if the adc isn't warding and the support leaves them behind, a caught-out adc is a dead adc. That's not a balancing issue.

I hear you people, I hear you. But tanks enforce strategy over reflexes, and require thinking beyond builds (since anti-tank builds are pretty straightforward). Take Sejuani, for instance. Her gap closer is short-ranged compared to some and her slow requires her to actually hit you first. Post-6, you should see Sejuani coming with wards to avoid her medium-range ultimate during ganks (one trick is to hug the outer wall of your lane in bot, and retreat behind your minion waves if she gets impatient and dashes toward your tower).

... Being perfectly honest; Right clicks arent reflexes. That being said, ADCs do... 800DPS at full build.

If a tank can survive 800DPS long enough to burst you, youre trying to 1v1 a tank and youre a silly curmudgeon.

Theres also the snowball effect. The snowball effect states that: He whoever shalt gain a tangible advantage over thine enemy shalt retain thine advantage until thine enemy has doth farmed thine minions until thine gold advantage is nill.

A tank is only as strong as the enemy is weak.

Yandere Carry2 votes

The game is in the best balance state it's been... well, ever.

iConcy1 votes

how can you say that when tans and Jinx exist?

JINX EXISTS

IcyPepper1 votes

Jinx... destroys tanks. Like most adc's do.

What do you want? For everyone to be 100-0'd by assassins and burst mages all the time?

Oddysseas1 votes

I TOTALLY agree with you. Tanks are fckin annoying and people play them more and more.

I have been i games against alistar, chogath and malphite at the same time. Not to mention hkw much dmg a malphite with a Trinity force can make. People seem to like double tank meta for a reason and it works! It make the game so slow, boring and painful to play. It's just redicilous!

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