If Teemo was a 2018 CertainlyT Champ

rtbf76109271·8/14/2018, 5:43:13 AM·84 votes·15,821 views

Passive: Also gives invisibility for 1 second after you start moving

Blinding Dart: Becomes a skillshot which passes through minions and knocks teemo back when he fires it. If it hits an enemy champion marked by "poison" deal an absurd amount of their life in true damage. If Teemo missed a champion, the shot detonates creating a pool of poison on the ground. It has the same effects if stepped on.

Move Quick: Becomes a dash. If teemo dashes through a shroom, he can activate this again to jump off it in any other direction. After the dash, each basic attack gives +10% infinitely stacking movespeed for Move Quick's duration

Toxic Shot: Basic attacks give "poison" debuff. Once poison has been active for 2 seconds, activate this ability and your next basic attack will deal an absurd amount of their life in magic damage

Noxious Trap Traps give "poison" debuff. They become "true" traps which cannot be detected (true invisibility) and therefore destroyed, or time out. If you throw a shroom on to an enemy, it detonates instantly.

50 Comments

Glîtchy8/14/2018, 6:20:53 AM43 votes

don't forget, the other part of his passive

"While invisible he can't be revealed by turrets and they can't agro him but he can attack under turret"

Child of the Pit8/14/2018, 1:00:34 PM21 votes

Tfw you realize Teemo is pretty balanced atm

Sasogwa8/14/2018, 1:39:10 PM19 votes

I remember the days when people found Teemo toxic. Then certainlyT kits happened and the definition of toxic kit had to be redetermined

Nik Nikerson8/14/2018, 5:46:48 AM14 votes

I would play this.

Malak8/14/2018, 2:38:52 PM7 votes
Javi Is Here8/14/2018, 5:53:02 AM6 votes

The true dark side of Teemo

Baron Barian8/14/2018, 6:04:02 AM5 votes

This sounds awesome! I don't care if this is meant to roast a guy who really doesn't deserve it, I would dig this for a Teemo rework.

Salson8/14/2018, 11:39:36 AM3 votes

Tbh, I wish Teemo was a CT 2019 champ. He's a lot better with reworks than new champs anyway, and he is probably working on something right now.

Jerry SeinfeId8/14/2018, 1:53:59 PM3 votes

Passive: Also gives invisibility for 1 second after you start moving

Noxious Trap Traps give "poison" debuff. They become "true" traps which cannot be detected (true invisibility) and therefore destroyed, or time out. If you throw a shroom on to an enemy, it detonates instantly.

I honestly think these wouldn't be too much to give him. His shrooms are pretty much useless as soon as the enemy team realizes they can counter them and his passive is quite lackluster outside brush.

If he got the passive change he'd get some more freedom in his surprise attack positioning and he could go for some bush shenanigans.

Incarceration8/15/2018, 8:38:16 PM2 votes

This could actually be a cool champion if you didn't exaggerate certain parts of it to highlight CertainlyT in a bad way even though I personally find him an okay designer.

Andrey03458/14/2018, 9:22:42 AM2 votes

Passive: Also gives invisibility for 1 second after you start moving. This ability refreshes every time you move.

FTFY

KronosXVIIII8/15/2018, 10:20:17 AM2 votes

I’m very upset at how realistic this sounds

NocaNoha8/14/2018, 3:59:38 PM1 votes

Move quick doesn't just become a dash. Oh no..

It becomes a dodge roll!

And whenever you do it, you can dodge projectiles or any kind of damage at all.. literally invincible. Probably dodging through wormholes between runeterra and bandle city dimension.

Forget ya karthus` ult and anything that had any sense to it, you are a yordle scout goddammit!

Oh yeah, if you bounce of a shroom.. the cooldown gets reset.

Teridax688/14/2018, 4:07:23 PM1 votes

Sounds fake, not enough passives.

Zarvanis8/14/2018, 5:24:44 PM1 votes

Becomes a dash.

I love the way this is worded.

TwitchInMyPants8/14/2018, 5:33:40 PM1 votes

You forgot that his E has a 3 hit passive that slows and to give him invisibility on dash

This is CertainlyT here, there is no design philosophies or game rules to give a shit about

NepgearDesu8/14/2018, 6:25:18 PM1 votes

RiotWhoeverIsInCharge on Teemo's rework:

On our list of binary champions that aren't exactly healthy, Teemo was in good place for a rework: his old kit was pretty straightforward as well as highly uninteractive. While reworking him, we aimed at preserving his character and identity while giving him new tools to outplay opponents with, and overall feel better to play as. As an example of such uninteractivity, his old ultimate was one of the most frustrating features to play with, because of its low potential in teamfights as well as low skillcheck: did the enemy team have a way to detect Teemo's mushrooms? If yes, then Teemo found himself with a warding trinket as an ultimate. We also added a few VO lines directed towards other lovers of wildlife in the Rift.


Teemo, the Swift Scout

Average stats all around.

Guerrilla Total War (innate): Previously Guerrilla Warfare

  • If Teemo stands still, or stays in a brush, for 1.5s without being damaged, he gains True Stealth. This lasts until Teemo attacks, or is out of brush for more than 1s. Entering a brush while stealthed will refresh this duration, and Teemo will not be revealed.
  • Being hit while stealthed triggers a Watch Your Step mushroom explosion the level of his ultimate ability when hit (thus unavailable before level 6).
  • Upon breaking out from stealth, Teemo gains Element of Surprise.
  • Element of Surprise empowers Teemo's next basic attack: it has superior range, and deals additional reverse-adaptive damage based on the target's maximum health as well as grant him a large burst of attack speed. This can exceed the attack speed limit.
  • Reverse-adaptive damage is of the type against which your opponent built the least defensive stat. For example, if your opponent has lots of magic resistance but low armour, it will deal physical damage.

Powerdart (Q): Previously Blinding Dart

  • Teemo shoots a large dart at medium range in target direction, dealing damage to minions and monsters it passes through, and stunning and damaging the first enemy champion hit as well as pushing Teemo backwards. The duration of this stun is increased by double the target's Tenacity instead of decreased. This means that a target with 35% Tenacity will see their stunned duration increased by 70%.
  • If the target does not have any tenacity, the damage is greatly increased, and Teemo gains Element of Surprise.

Move Quick (W):

  • Passive: Fleet of Foot
  • Teemo passively gains Fleet of Foot stacks by moving as long as he wasn't hit in the last few seconds. Quickmoving stacks grant him movement speed, up to a cap. Movement speed cap increases with level and ability rank, but is always reached in the same distance traveled.
  • Being affected by hard crowd control makes stacks diminish quickly 1s after Teemo was struck, if he still is being controlled at that time.
  • Upon reaching the cap, Teemo gains Planning.
  • If Teemo is hit by hard crowd control while Planning is active, Move Quick becomes Emergency Retreat! and can be cast to break free from the control effect and dash a medium distance in the target direction, granting him a large movement speed buff decaying over a short duration.
  • Casting Emergency Retreat! also resumes Fleet of Foot stack generation, and prevents damage from pausing it while the burst of movement speed is active.
  • From level six onwards, Teemo can jump onto one of his mushrooms using this ability.
  • While on top of a mushroom, Teemo gains all benefits from his innate, Guerrilla Total War, and can reactivate this ability to jump in the target direction. If he lands on another mushroom, he will stay stealthed.

Poisonous Tricks (E): Previously Toxic Shot

  • Teemo's basic attacks as well as damaging and movement impeding spells apply Deadly Poison to all enemies hit. Item effects and summoner spells also apply Deadly Poison.
  • Deadly Poison deals damage over time, applies Grievous Wounds and decreases the target's resistances by a set amount, plus a percentage of their total resistances, over a few seconds. Applying the effect several times increases duration, but does not increase damage.
  • Every few seconds, Deadly Poison deals additional true damage based on the target's missing health. This effect cannot be blocked by shields.

Watch Your Step (R): Previously Noxious Trap

  • Teemo throws a poisonous mushroom trap to a target location. After 1s, it gains True Stealth.
  • If an opponent touches a mushroom, or hits it with an ability, it explodes, dealing damage and slowing opponents in an area, and granting Teemo Element of Surprise.
  • Teemo looks for mushrooms to store while moving, and finds them more quickly when moving faster.
  • If a mushroom hits another mushroom, it bounces further. This includes mushrooms having bounced off previous mushrooms.
  • A mushroom has no arming time and can detonate as soon as it is placed.
  • The explosion slows and damages, effectively applying two stacks of Deadly Poison.

Known bugs and glitches: Stepping on a mushroom causes Teemo's laugh VO to be heard by every player in the game. We're actively looking for a fix.

FilDaFunk8/14/2018, 8:27:35 PM1 votes

Shrooms are obscure, true sight reveals them, but you can't kill them unless you step on them.

Salamencę8/14/2018, 9:01:56 PM1 votes

Upvoted for your legendary name.

Lajinn58/14/2018, 9:14:56 PM1 votes

TBH, watching Teemo bounce off his shrooms would be pretty fucking adorable. Until the little shit shoots you in the eye and sends you into a blind rage

Gabresol8/14/2018, 9:35:11 PM1 votes

I mean... Teemo would at least be a champion and not a caster minion with items. Since his w can be bought for like 1300 by any AD champion and is essential too most bruisers and most bruiser can easily close his 500 range gap either buy dashin themselves or pulling him, a dash would not be wrong in his kit. Not like a super long one, but maybe a smaller Vayne taunt with some bonus.

I for one would be a big fan of teemo's e being an active but instead of having a cd his poisen is like refilling and depending on how filled it is you get more poisen shots. His mini dash could refill this a little, like graves refilling while dashing.

Mokuto Bunshi8/14/2018, 10:10:46 PM1 votes

XD this is pretty accurate.

Rezlac8/15/2018, 12:29:31 AM1 votes

i'd probably quit toplane entirely if certainlyT reworked teemo. I honestly cannot think of something that would be worse than teemo and a oversaturated kit.

SMOKE THIS8/15/2018, 1:14:41 AM1 votes

The only good champion he's made is thresh and kalista

3TWarrior8/15/2018, 2:43:43 AM1 votes

nah, you forgot the "unique" aspect by making it where his planted mushroms grow into self-sustaining mushroom fields that last as long as all of the mushrooms are not cleared

don't worry, it can be fixed by changing numbers, right?

Ozzie Storm8/15/2018, 6:42:00 AM1 votes

Becomes a dash. If teemo dashes through a shroom, he can activate this again to jump off it in any other direction

Not gonna lie, this sounds like a very good idea for Teemo imo

Mos Deadly988/15/2018, 9:22:58 AM1 votes

Move Quick: Becomes a dash. If teemo dashes through a shroom, he can activate this again to jump off it in any other direction. After the dash, each basic attack gives +10% infinitely stacking movespeed for Move Quick's duration

If they removed teemos blind and instead made him deal more damage like an assassin this would be fucking dope.

Actually being the champ he was made to be and running around the jungle trying to assassinate you if you step on a shroom sounds amazing.

UnoGetGoldELO8/14/2018, 3:35:11 PM1 votes

"Noxious Trap Traps give "poison" debuff. They become "true" traps which cannot be detected (true invisibility) and therefore destroyed, or time out. If you throw a shroom on to an enemy, it detonates instantly." as someone who used to play / plays a lot of teemo now and then top , i actually find this dope even when exaggerated strongly , instashrooms that pop up off on enemychampions is something that decides kills often top - theres nothing more aggravating as a teemo than to watch them pass by a shroom by a milimeter.

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SpongebobIsLife8/15/2018, 2:50:01 PM1 votes

lowkey though...using your own shrooms as like trampolines sounds fun af.

Tausif20028/14/2018, 3:39:45 PM1 votes

That kit actually sounds pretty fun to play with if it were balanced.