Can crits be compared to the magic damage of a spell?

Hyrum Graff··5 votes·619 views

The title is someone else's comment. This is the reply.

No, because autoattacks scale multiplicatively with 4 stats, vs 3 for spells. That extra stat (crit chance) makes a huge difference, even with much less AD than AP.

Simple example: 4x4x4=64, while 3x3x3x3=81.

Most math is in quote boxes, for easy skimming.

What would happen if AP scaled like AD?

To find out, let's add a stat called SpellBoost (SB). 100% SB -> double magic damage.

Then take a ziggs full build, item 3089 item 3165 item 3285 item 3135 item 3157 item 3158 and make it scale like this: item 3031 item 3087 item 3508 item 3036 item 3156 item 3006

item 3089 120 AP, +35% AP => 80 AP, 30% SB item 3165 100 AP => 40% SB item 3285 100 AP => 80 AP, 30% SB item 3135 80 AP => 50 AP item 3157 70 AP => 50 AP

I basically took the AP levels down to the AD equivalents and gave SB equal to 1.5x the crit (to make up for IE's passive).

Full build: 635 AP => 260 AP and 100% SB

Not impressed? Let's check the damage

A rank 5 Ziggs Q does (255 + 65% AP)

On live, we've got 255 + (.65 x 635) = 668 With the changes, it's (255 + (.65 x 260)) x 2 = 848

The new build does 25% more damage with less than half the AP.

That is the power of hyper-scaling.

7 Comments

Ok sure but why1 votes

veigar's r should crit

Hyrum Graff2 votes

[{quoted}](name=JZ Jora,realm=NA,application-id=3ErqAdtq,discussion-id=Xhs4G5yr,comment-id=0000,timestamp=2017-04-11T04:30:27.300+0000)

veigar's r should crit

http://www.reactiongifs.com/wp-content/uploads/2013/09/Kristen-Bell-Laughing-to-Crying.gif?noredirect

TTK Dreadnought1 votes

at least they dont have attack speed to do that damage twice a second.

Hyrum Graff1 votes

{quoted}

at least they dont have attack speed to do that damage twice a second.

CDR is pretty much the equivalent (cooldowns = base attack speed), although there are a few notable differences (eg, cast times don't scale with cdr).

TTK Dreadnought1 votes

while yes, i did mention twice a second. and even then, crits are more built around and seeing a 1100 damage crit every half second is scary

Hyrum Graff1 votes

{quoted}

while yes, i did mention twice a second. and even then, crits are more built around and seeing a 1100 damage crit every half second is scary

Sure, but that's just a balance thing. Like, scripting URF Cass can E 6 times per second. The same thing could be true if Riot wanted to give her a .25s cooldown E.

Samflash31 votes

Lol wow. Did not expect a post to be made about me.

Thanks for the reply, OP.

Okay I gotta add an edit. With Riot trying to make crit an anti tank stat, do you think it is feasible? (Based on meddler post on Surrender at 20)

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