Suggestion: Ingame Smite switch

Kilanost··2 votes·541 views

Dear Riot,

Ever been in that game where your jungler forgets to take smite? We all know he was supposed to take it but just forgot. Then the game is terrible for the next 20 minutes unless the jungler bites the bullet and AFKs for a /remake.

I propose that people who take the jungle position in draft be allowed to take smite in game buy purchasing a jungle item. This would automatically replace whatever is in the D summoner spot. Additionally, a notification would be sent to the opposing team that the switch has occurred so that they are aware of who the enemy jungler is without a mismatch in information.

Please consider this change. Thank you.

-Kila

5 Comments

zlumpy1 votes

Better yet. Create jungle items that don't require smite so we can have more jungle diversity again.

Tbh I would much rather have, exhaust/teleport/ghost when playing champs like zac over smite. Even if he has slow objective clear he is very team oriented and I would like summoners that go with that.

I've even won a few games going smiteless Zac (both accidental no smite games) Because we played for late game and the enemy jungle decided not to invade...or level for some reason. They were weird games, but they were actually more fun late game with summoners other than smite.

Also smite on support can be really fun also. Those super fast dragons and ninjad buffs are hilarious.

DorkunedAuras1 votes

Smite is REQUIRED for being able to confirm Dragon/Baron. If you don't have it, they'll get stolen by any decent jungler.

You'll also get invaded incessantly unless you're a godlike sustain jungler Warwick Fiddlesticks, and killed because you take so much damage in the jungle.

There are so many weaknesses to smiteless jungling, that, I'm not trying to be rude specifically to you, I think anyone who does it is completely thick and oblivious.

zlumpy1 votes

I know thats the problem with current jungle. It's why I want more items related to it. What if they made a jungle item that buffs team damage vs an objective while reducing enemy damage (including smite) as an active that also had components that make clearing jungle without smite possible and quick while being just as rewarding.

Not saying smite isn't required now. I just want more options to jungle instead of the smite/buff system. Plus most of the buffs become pointless late game. Even gromp to some extent due to the amount of burst in game atm.

DænariusKhølerin1 votes

I always make sure my Junglers have Smite and most of the time they do. But that ONE time I have to leave for a bathroom break during champ select, they forget smite. So yeah, I approve of dis.

Colgate Gator1 votes

Not sure of the engine implications being able to change a summoner spell mid-game would have.

It'd probably be far easier to just change your summoner spell to smite if you queue up in that role or at least give you a warning you don't have smite selected.

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