Zoes CC

PhearBunny··38 votes·1,391 views

Sleepy Trouble Bubbles ground indicator, on a cast that has missed a target, the lingering circle...Is much larger than it appears to be. Walking near it will cause it to latch onto you, its supposed to latch onto a target that walks ONTO it, not around it.

Please hotfix immediately. Confirmed this multiple times.

13 Comments

Brain Errör 40412 votes

Video pls. Can almost guarantee that you're walking into it's hitbox range. Just like you activate or pop traps from other champs by walking on the edge of it, same applies here.

LegitBusinessman6 votes

{quoted}

Video pls. Can almost guarantee that your walking into it's hitbox range. Just like you activate or pop traps from other champs by walking on the edge of it, same applies here.

Can confirm. Happened to me like 3 times. Was legitimately bewildered, then it happened again... and then again >_>

Kaladin Davar2 votes

He means it's like fizz's ulti pre fix. It's latching on when it shouldn't be.

Votable Jester1 votes

Hasn't seemed to in my experience.

Tzuyu Is My Bias4 votes

I've experienced it to be one of the most accurate zone hitboxes in the game so far. around 30-40 games as Zoe and against Zoe atm.

SarcasticShepard3 votes

These things happen when a company doesn't do QA.

HungryAngry2SPP3 votes

Blitzcrank Lux [sg-miss-fortune]

Velzard of Koz2 votes

It may not be bug but bad design decision. You must realize you walking into trap can be either: A) Because your hitbox touched its hitbox, so while graphically you weren't in the trap you were close enough for your hitboxes to touch each other like pervs B) Because your model center is inside its hitbox, where you'd have to be visibly on the area

If your observation is correct, it works like A and it's a matter of design change rather than bug-fix.

Gubaguy1 votes

Also, please prioritize champions if it misses and its radius hits a champion AND minions at the same time, i know its a corner case event, but ive had it happen several times now and its super shitty seeing it proc on a minion when i could have gotten a kill.

Emerald Fang4 votes

Are you kidding me? That would be SO EASY and make Zoe so much more powerful because ty wouldn’t be safe even in your own minion wave.

Gubaguy1 votes

{quoted}

Are you kidding me? That would be SO EASY and make Zoe so much more powerful because ty wouldn’t be safe even in your own minion wave.

you realise if it directly hits a minion it doesnt become an AOE right? Im tlaking about when you miss, and it becomes an AOE, if in the rare case a player AND minion occupy it at the same moment it ALWAYS latches onto the minion first. It shoudl prioritize players, like many other abilities in game, like... i dunno... threshs hook that literlaly pulls towards players and can hit you through a wave becuase its coded to always latch onto a player first before anything else?

Poske1 votes

{quoted}

Sleepy Trouble Bubbles ground indicator, on a cast that has missed a target, the lingering circle...Is much larger than it appears to be. Walking near it will cause it to latch onto you, its supposed to latch onto a target that walks ONTO it, not around it.

Please hotfix immediately. Confirmed this multiple times.

And how do we know you didnt get hit by drowsy and then later fall asleep thinking that at a moment you fell asleep you were outside of range which doesnt matter

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