Ddoge Penalty Is Too High for Multiple Dodges

SirPurrr··4 votes·1,838 views

It actually is terrible and makes the games coinflip because I feel forced to play rather than lose 10LP when I only gain 20. I get some clown going Ezreal mid when autofill or half the team picking random champs and am forced to sit through that tilting experience because the chance I win is still a net positive LP gain. It's just a terrible system and it strongly favors people who only play 1-2 games a day. All they have to put up with is 3 LP lost.

10 Comments

Zero Shingetsu2 votes

That's kind of the point though. Trolls being trolls is on League to fix. IMO, they should institute a rule: If a guy goes 0/0/0 or close to it, the losing team's LP is refunded. If a guy has an absurd amount of deaths, something like 5:1 deaths to kills/assists, refund.

JhinuinelyDunk1 votes

Then people would abuse it and do it on purpose so their team wouldnt lose lp

Zero Shingetsu1 votes

{quoted}

Then people would abuse it and do it on purpose so their team wouldnt lose lp

Yeah, I did consider that, but... By that time it'd take a good bit of effort to get the required death-to-KA ratio.

roughvan2 votes

The idea is that if you are forced to dodge once today, you don't play ranked that day or play on another account. First dodge is only 3 lp and much better then losing a game, you'll lose mmr and lp. In most games just being in champion select and seeing all the picks, i have a good chance of of guessing which team will win if they don't throw.

Zero Shingetsu5 votes

{quoted}

The idea is that if you are forced to dodge once today, you don't play ranked that day or play on another account. First dodge is only 3 lp and much better then losing a game, you'll lose mmr and lp. In most games just being in champion select and seeing all the picks, i have a good chance of of guessing which team will win if they don't throw.

That's bad game design btw. If you can tell based solely on champion picks, that means the champions rather than the players generally decide games. Not really on topic, just something interesting I noticed.

roughvan1 votes

[{quoted}](name=Zero Shingetsu,realm=NA,application-id=3ErqAdtq,discussion-id=XccgZtO9,comment-id=00020000,timestamp=2019-04-10T05:52:21.349+0000)

That's bad game design btw. If you can tell based solely on champion picks, that means the champions rather than the players generally decide games. Not really on topic, just something interesting I noticed.

There's currently 143 champions, there are counterpicks in the game and league is quite a strategic game. You do everything in your power to win, counter picking is really important.

Its not a bad design and i actually quite like it.

Champions don't decide the game, they will just increase your chances. If you give a silver player any counter pick against a diamond player, it is obvious who will win no matter the champion. It all depends on how good you are as a player, champions and counterpicking gives you an edge, you can really increase your chances by a lot if you counter pick at some situations.

Team composition is also really important, you need to consider if it is worth picking a counter if you are able to get kills and win lane hard if that champion isn't good for team fights or split pushing and you don't have enough of a lead, it can be bad.

Inkling Commando2 votes

i may be wrong, but i think increased penalty for multiple dodges is suppose to be the idea. riot doesn't want you to dodge. and if your LP is that important to you to where you will dodge to protect it then you should just not play ranked at all.

astralwit1 votes

[{quoted}](name=Inkling Commando,realm=NA,application-id=3ErqAdtq,discussion-id=XccgZtO9,comment-id=0003,timestamp=2019-04-10T06:48:47.228+0000)

i may be wrong, but i think increased penalty for multiple dodges is suppose to be the idea. riot doesn't want you to dodge. and if your LP is that important to you to where you will dodge to protect it then you should just not play ranked at all.

Their match making is too shitty to not allow more dodging. If the system was better then perhaps it wouldn't feel like dodging matters so much.

Inkling Commando1 votes

well either way you are fucked. either take a super high dodge penalty or end up in allot of shitty games. pick your poison.

schübert1 votes

true, this game just sucks tbh because you need to be able to dodge trolls but at the same time if you make it easy to dodge multiple games then people will just dodge almost every game (it already happens a lot) and the game will literally be unplayable. this game has just lost itself, too many champs, too much unfun stuff

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