What's the point of completely revert the buffs of precision?

Cogito Ergo Sol ··1 votes·545 views

Armor penetration per point lowered [.6 + 0.06 per level] from [1 + 0.1 per level] [NOTE: Full five point values is now .6/1.2/1.8/2.4/3.0 + .06/.12/.18/.24/.3 per level from 1/2/3/4/5 + 0.1/0.2/0.3/0.4/0.5 per level]

Can't we have something in the middle?When it was realeased it was shit, now it's nearly overpowered, and now gets nerfed. I mean, until you don't fix the problem with AP champs not being able to get cdr as easily as ADC i will never get intelligence. Ever.

1 Comments

Abyssphere1 votes

Precision was never shit, the flat pen it gave was always very useful. Right now it's insanely overtuned to the point where that mastery is stronger than both equivalent masteries in Ferocity combined.

They didn't buff it because it was bad, they buffed it because AD assassins were struggling and this is a mastery that suits them. Same reason Thunderlord's was buffed when it was already perfectly fine. But overtuning already strong masteries to help a struggling class causes problems.

Precision being overtuned is the main reason that Thunderlord's is so omnipresent right now - going 18 into Ferocity is basically a noob trap because you miss out on ridiculous amounts of flat pen, so you have to ignore the keystones in Ferocity. In order to allow people an actual choice in which tree they choose their keystone from, Precision needs to not be so impossible to decide against taking.

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