Buffs for Tryndamere
he's obviously getting them the 14th for patch 24b
maybe we can discuss what kind of buffs to give him, weed out the bad ideas, and hopefully come up with something that doesn't make him oppressive.
he's obviously getting them the 14th for patch 24b
maybe we can discuss what kind of buffs to give him, weed out the bad ideas, and hopefully come up with something that doesn't make him oppressive.
maybe increase the minimum healing on his Q from 30-70 to 40-100 to help him survive lanes where he is zoned off of creeps.
probably be okay to increase his base attack speed from 0.67 to 0.69 as well.
maximum fury crit chance from 35% to 40% would be a lot wiser than increasing his base attack damage too, because an increase in base attack damage just makes his damage profile at early levels less predictable-- which means his "lucky" burst ideal case (like 3 crits in a row) would go up, and that is definitely not what we want. A small increase in his crit chance at full fury would give him a little more reliability and although it would make his "string of crits" scenario slightly more likely in the laning phase, it wouldn't make each string do more damage than they currently do.
Honestly trynd needs a full rework because as it stands right now he is an awful champion. He either pubstomps or does exceedingly poorly all game.
The way I see it his q and passive should be changed to give him more of that all-or-nothing design, where he gets a lot of AD when low, that and amp his healing. In exchange, I'd say remove the crit from his passive entirely.
I think he should be rewarded for planning use of his ult in advance, rather than being able to use it when stunned, silenced, or even suppressed. You know how Yi extends the duration of Highlander by 7 seconds on every kill or assist? Imagine if Tryndamere extended the duration of his ult for being damaged. Then using hard cc on him would actually MATTER and he'd actually have to think about when using it.
People already blow everything on trynd and its one of his core gameplay elements, so I think it would be a nice change.
An option is to make it so he is immune to CC while spinning. This doesn't really change him much at lower levels of play but would make him much stronger in higher elo and for those who have mastered him.
Hi Guys I agree Tryn is Outdated and he needs a massiv overhaul I would love to see him at LCS in Future but his Kit is to old and to "RightClicky" at the moment also his "Legendary skin" #Demonblade# has big potential to be changed ;)
but back to his Kit i dont think removing Crit on his passiv is the right way i mean Tryn = Crit thats his thing right The Q heal and its Fury managment is also a thing i wouldent change His w "moking shout" has potential to be changed into a real CC like a taunt or replaced entierly with a secund gapcloser like Kleds hookshot (a skillshot that slows the target and reduces its ad and finaly stops its movement entierly His E "Spin to win " could also Crit or at least get a chance to dubble hit scaling with his furybar
now the bigg thing what should change with his R its all or nothing abillity should remain
what if his Ult gives him no Fury anymore but interacts more with his Autoatacks and abillitys to give him atleast 1 mecanicle aspect for example *his autoatcks could extend the duration of his Ult *his Q Heal dosent consume Furry wile R is activ and converts into a empowered Autoatack reset that heals him for a % dmg dealt and after his R ends his Q activates automaticly consumes all of his furry and heals him *His W slow increese in relation to the targets missing health *His E travels through Minions faster and extends his spinrange for evry target hit ( so he can spinn through minions like Yasuo s dash)
sry for my poor english skils
What do you think about this ideea
GL & HF