For a game mode centered around sacrificing enemy champions...
It seems to have already devolved into "control the enemy jungle or just walk into their base and take ghosts"
It seems to have already devolved into "control the enemy jungle or just walk into their base and take ghosts"
Yeah... riot's assassin power fantasy doesn't seem to work to well in reality...
Can't say i'm surprised though, nothing they've done has pointed to it ever being the case that it did...
Well you -have- to have objectives in some form otherwise the losing team just turtles to the point where games are hour-long slogs.
But there's a bit too much emphasis on the objectives.