Can we agree that Edge of Night is broken in ARURF?
The 80% faster item CD makes the item basically a nightmare to face while also boosting that damn Zed's damage! How is that fair when you can't counterpick him?!
The 80% faster item CD makes the item basically a nightmare to face while also boosting that damn Zed's damage! How is that fair when you can't counterpick him?!
Can we agree that Riot isn't going to balance anything off some goofy play mode that is only available for 3 days? Who gives a shit? Did you think you were going to get to rank 1 of ARURF mode? Think you were going to be an ARURF mode pro maybe? Christ the number of posts weird people put out complaining about these silly team deathmatch modes is ridiculous.
they do balance things but items generally no
they do balance things but items generally no
I'll have to keep that in mind if I ever role up a Support-ish champ. I always wanted to see the healing Nuke every 24 seconds.
What is more important is
spam. Redemption takes a long time considering how many characters spam dash in ARURF.
Edge of Night is broken in general. Thats why its being nerfed.
It already has been nerfed. It was hotfixed 2 or 3 days ago. I don't think the tool tip was updated yet though.
I read somewhere its likely going to be nerfed again before the next patch and the "hotfix" of sorts was only rolled out because it was out of control and probably the best item in the game atm.
Even with the nerfs, it's still OP in ARURF!
eh, its fair in arurf, im sick of dealing with the overpowered caster bullshit of "oh hey im vel koz/brand/morgana im super balanced by having 100% uptime on massive AoE damage with hard CC to back it up lel ecks dee"
it makes divers actually fucking playable
How is that fair
Let's say you are entirely correct. What is the problem? This mode is meant for certain champs to be broken, and this mode is meant to be unfair, why are you putting it in such a way as if it should be fair and balanced?