@Riot: Regarding Runes Reforged and 3v3
some rune adjustments were noted for Ascension due to the game mechanics. For example, this one:
Zombie Ward spawns a new, allied ward wherever you kill an enemy ward (or a new allied ward when your allied wards expire); however, there are no wards in Ascension… so, we’re testing out Ghost Poro. Ghost Poro allows you to summon a poro after entering a brush. The poro will stay behind and give you vision until you summon a new one, or until an enemy scares it away.
If Ghost Poro doesn’t happen, we’ll be swapping Zombie Ward out for something more useful regardless.
3v3 doesn't use wards either, so does this apply there too? It's a bit insulting that they discussed the systems impact on a Rotating Game Mode but not Twisted Treeline.
Some information on this and the other runes mentioned in Twisted Treeline would be greatly appreciated.
Sincerely, a hardcore ranked 3v3 player