About Tank Itemization.

MeDicenWera·8/31/2017, 4:30:24 AM·3 votes·426 views

First of all Imma say I'm a big fan of tanks and really like tank metas.

That said, I don't like the situation of tank itemization that we see in competitive play right now.

I won't make any sort of mathematical analysis y'all love, I'll just say the this sort of situationally tanky and situationally engagy and situationally supportive is kinda boring and doesn't feel like what a tank should feel like. I'm talking about Stoneplate, Locket, Knight's Vow, and Righteous Glory, really.

I don't wanna seem like a mofo that just lives in the past in which there had to be a single way to itemize for a role, but I still think those feel more like Tank Supp Items, and probably all of 'em have been considered exclusively that at some point.

Still, hopefully this is just because of the 5V5 teamfight meta we see in pro play and we can come back to properly balancing hard tank items like Randuins, FHeart and Thornmail.

2 Comments

woodvsmurph8/31/2017, 4:56:59 AM1 votes

Wait... You mean people don't like being walking cc bots hoping their adc is better than the enemy adc so they can win a game? Because playing a bruiser and/or assassin if you are not fed early basically means you can never do your job mid/late game and blow up an enemy carry unless their team has 0 clue how to peel.

GigglesO8/31/2017, 6:25:52 AM1 votes

They abandoned tanks back in s2 already