Idea for a Lux change: Give her increased attack range if she's attacking a marked enemy Champion

darkdill··3 votes·375 views

I know this doesn't address her waveclear issues, but this is something that I think could reinforce her "safety" gameplay identity.

This buff would be akin to Caitlyn's bonus range against targets affected by her traps or net, though obviously not to such an extreme. Maybe something like 100-150 extra attack range for Lux if she's attacking a Champion affected by Illumination (Caitlyn, by comparison, doubles her 650 AA range). The buff's purpose would be to allow Lux to safely proc her passive on enemy Champions once they've gotten their ultimates, as she normally cannot attempt it without putting herself in suicidal positions. This leaves her passive feeling... unimpactful past early-game.

If other adjustments would be necessary, I'd say it'd be worth the extra safety.

6 Comments

Final Spark Lux2 votes

That would nullify a big point of my passive in the first place, which is to encourage me to be put in a position where the enemy will be better able to retaliate. You have to decide between extra damage or safety. Buffing the range really doesn't make sense imo.

darkdill1 votes

Then I guess it doesn't make a whole lotta sense on Caitlyn either.

The point of the change is to eliminate that whole "take a risk" thing. Why? To give Lux a "safety niche" compared to her contemporaries.

The way I see it, if everyone in the game has to be "risky", that gets bland real fast.

Kaìju1 votes

Actually thematically it makes perfect sense on Caitlyn. She's a sniper, and a snipers job revolves around being able to engage the enemy from beyond their range to retaliate. It's why snipers have scopes and long barrels, so you can utilize range as your core tool. Cait gets double range because she fills the fantasy of setting up her enemy in a trap and picking them off from outside their range. Lux by comparison does not have that fantasy. Her fantasy is to use light to obliterate her enemies. She's a burst mage. Not a sniper. She barely qualifies as an artillery mage, those would be the likes of Xerath or Ziggs, maybe Zoe if we stretch it.

Nanuk Pihoqahiak2 votes

She already has an obnoxious harass pattern against mids with low base movement speed. I don't think buffing that is what she needs.

Variable Æ1 votes

Just make it so that if Lux detonates Illumination on an enemy, all other Illumination marks close by also detonate.

By 'close by', I mean in maybe a slightly smaller radius than her E. That way an enemy tagged by E near minions doesn't eat more free damage.

Helps her waveclear by letting her actually kill caster groups without having to sit there attacking all of them individually.

Doesn't fix all her issues, but might feel nice since I've seen people have gripes about her waveclear earlier on.

darkdill1 votes

That could also work.

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