Bard's Q Should Reset the Range When it Hits a Target
It sucks when you only get one guy even though the other is right behind him. Allow his Q to reset the range if it hits someone or just have it increase by a little.
It sucks when you only get one guy even though the other is right behind him. Allow his Q to reset the range if it hits someone or just have it increase by a little.
What? When I hit an enemy at the end of Q range I get my stun in. Usually happens on a wall though so I'm sure about minions/champs.
It kinda does? The max range on q is extended quite a bit if you hit it.
Again, it's like half people on board talking about balance never play the game before or just doesn't play enough to understand it.
I noticed in my Bard games that it went farther, but only by like 10%.
[{quoted}](name=Prospector Pete,realm=NA,application-id=3ErqAdtq,discussion-id=XAodPBzX,comment-id=00010000,timestamp=2015-09-21T19:52:42.585+0000)
I noticed in my Bard games that it went farther, but only by like 10%.
It actually is longer. Just play him more and you'll notice.