Balancing Syndra (Syndra Main)

Hazmat769·1/27/2017, 1:12:25 AM·2 votes·826 views

As a Syndra main I hate seeing in chat "balance" HOWEVER i do agree it is to easy to snow ball with her point and click ulti. regarding Syndra, instead of gutting her and lowing the damage. why not try and rework how her ulti does damage. ex. instead of being a point and click, make it a similar skill shot to Aatrox's e, and can be blocked by other champions. this would reward better skill with the champion and feel more "counter-able" you might say. or perhaps change how her ult looks all together by turning it into a small AOE. her spheres can gather around her and fly in an arch then slamming down on the targeted area. again this would reward better skill and would would more efficiently with the rest of her kit by making it almost mandatory to land her stun before being able to one shot the enemy. all-in-all keep the satisfying damage just make it more difficult to hit.

6 Comments

Shahamut1/27/2017, 1:27:29 AM2 votes

I personally like the idea of making it an AOE power slam. More balls would still equal more damage, and her teamfight would be scary if you grouped up. :P

XinCrin1/27/2017, 1:15:10 AM1 votes

I think a better way of balancing Syndra is too make her ultimate damage increase depending how many Q(s) you can land. Everytime you land a Q, it gives an enemy a debuff where they take more damage from her ultimate. This way, ADC's and squishys have a chance of outplaying Syndra instead of her just pressing R-E-W.

Hazmat7691/27/2017, 1:21:27 AM1 votes

low q damage but usung spells on her q would ad a little damage to said ability. plus and better counterplay against the ult, i would love to play that syndra

Craft Zeppelin1/27/2017, 1:24:38 AM1 votes

She already has high skillcap enough. also to note, if you make her ult a skillshot the base damage will be inflated to unbelievable proportions to make it fair. The days of 3orb W is over. and she has e below 50% winrate