have kog'maw E interact with his kit

NodirjonSattarov··1 votes·270 views

kog'maw E works as an aoe slow that is pretty useless for his kit besides kind of zoning people off. for a whopping 120 mana (thanks AP Kog'Maw mains) the ability is leveled last on ADC Kog'Maw. to make it desirable i suggest that if the enemy champion gets hit by E then another spell or AA they're tick on the slow is extended and the "sludge" follows where they go (kind of like nocturne sludge)

thoughts?

i just think that E is really useless up until max rank (for the slow %) but even then 120 mana is alot of mana

2 Comments

Rayjay Redfang1 votes

I mean, it isn't really useless for his kit. It slows and allows him to hit Q, W and AA, and hit his Ult, if he has it, while the enemy is slowed and trying to get away. It also makes kiting easier. Kog'Maw's mana costs are stupid, but he is very strong when going.

Evil Jester1 votes

I feel the same way. I think it just needs a bit of a tweak TBH. Right now it goes slowly in a straight line that only slows you while you're on it. The damage works for AP but is less useful for AD builds. My idea is to turn the skill shot into projectile that instead of launching in a straight line, would launch in the air and splash in targeted zone. No real change in damage or slow effect, but just the targeting. This would allow it to better interact with his R being able to combo and synergise better.

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