Balanced Fiora dash
Max rank, 8 sec. Reduced by 60% if it strikes an enemy. Let's assume a modest 25% cdr from talents/
**2.4 second **terrain targeted dash.
What have people been complaining about for 4 years about Nidalee?
Max rank, 8 sec. Reduced by 60% if it strikes an enemy. Let's assume a modest 25% cdr from talents/
**2.4 second **terrain targeted dash.
What have people been complaining about for 4 years about Nidalee?
What have people been complaining about for 4 years about Nidalee?
The CD is only that low if you strike and enemy with it. In addition, Fiora is a melee-ranged fighter.
IIRC, the main complaints regarding Nidalee were that:
None of which really apply to Fiora, who is melee and whose dash has a significantly larger cooldown if you don't hit an enemy with it. She can't really poke you down from range and easily retreat.
Mind you, I'm not defending Fiora's state of balance. I'm mostly just pointing out that your comparison is missing the point about players complaints regarding Nidalee and that you are incorrectly comparing issues with the abilities.