Under Utilized Stat - Critical Damage

Talamare··1 votes·294 views

Riot, you have this awesome stat that can be used to differentiate build paths and create a ton of new exciting items and yet it has gone almost completely ignored!

Why not reduce natural Critical Damage from 100% increase damage to 25% increase damage, Make Critical Chance Items slightly more common, cheaper, and providing more Critical Chance and then Also Introduce a series of potentially strong Critical Damage Items

This would have a great impact on reducing lucky low% Criticals in low levels that can completely change a fight while also implementing a new, interesting and exciting build option for many characters!

1 Comments

PerishSoftly1 votes

That might open up some very interesting items like:

Berserker Axe: Pickaxe + Dagger + 875 gold (Total 2200) +40 AD +25% AS

Unique passive: Basic attacks grant stacks of Berserker capping at 7. Each stack increases Critical damage and attack speed by 3%

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