Quality of life change to turrets with intent make them more effective in dives.
Make turrets do half the damage but fire twice as fast. This would help contend with the lack of turrets seeming to change targets anywhere near fast enough after the changes.
Yes I know this would also mean they need to have their ramp up changed . Instead of taking 3 hits for each part of the ramp up make it 5 for the same overall increase in damage. This would be a slight increase in the ramp up time which in reality would be good for making turret diving more clearly defined as a risk.