Talon, Fizz and Zed
We saw a reduction to how overbearing Talon could be in lane. When are we going to see changes to Zed and Fizz?
We saw a reduction to how overbearing Talon could be in lane. When are we going to see changes to Zed and Fizz?
Fizz should not just be nerfed, he needs to be gutted. The nature of his E will always mean that he is OP, no matter the cool down or damage it does. His R is WAY to easy to hit for such a low cool down. He is so mobile it's just so annoying. He can dodge complete ults with his E, and it is so cheap.
I find the way his kit functions with Lichbane and Zonyas to be the biggest problem. It's like letting Anivia's E consume Lichbane's damage. Urchin Strike has no business applying on hit.
Zed is probably one of the most forgiving assassins in the game for both the player and the enemy.
yeah and what about akali ? pre 6 just spellvamp every poke and well you dont even need to farm post 6 just eat the enemy and spellvamp every dmg that enemies throw at you her counterplay is simpler but its not just outright doable, you have to go to the base, buy a pink, gather for a teamfight and bait her to dive, oh and check if she has zhonya oh and i forgot, she still doesnt need to farm
Lol people have stopped complaining about Akali....IDK why. Top lane she is easily beaten by Riven or Irelia and probably a lot more. She is mobile....and when ahead she snowballs.
who the fk play akali top ...its like a deathwish on top ofc she will die and get behind but when she is on mid most of poke mages have hard time dropping her hp low because she regains it realy fast without even paying for it
I agree. It seems to be a theme for Assassins to have the ability to just click you without having to aim to explode you.
Fizz is the opposite of overbearing. His early game stinks so much that any Syndra, Orianna, and other control mage can easily kill him. His Playful Trickster can easily be baited out by forcing him to use it with extremely aggressive poke due to him taking extreme damage and then you can hit him with some CC to destroy him. If anything, he is overbearing late game due to his undodgeable, hard to go against one shot playstyle.
Zed is Zed. He's an Assassin with poke, great mobility, and amazing escape capabilities with some of the highest burst in the game. Zed's kit will always be good (maybe too good) unless they nerf his numbers down so low that he isn't worth playing. In short, it is impossible for Zed to not be good without not being completely useless.
Fizz is completely overbearing. Once he has Lichbane, his burst is nearly unsurvivable with a very very small window of time to do absolutely anything to him. Invulnerability or Urchin Strike's on hit needs to go.
We saw a reduction to how overbearing Talon could be in lane. When are we going to see changes to Zed and Fizz?
I heard Zed is getting a rework.
Fizz is just natural OP, because of her E.
I heard Zed is getting a rework.
Source?
I heard Zed is getting a rework.
Source?
It was leaked on Reddit, before a moderator removed it within 5 minutes.
*his
No word so my thoughts are no, no changes for Zed or Fizz.
(Why change Zed anyways? He's about the only balanced assassin in the game.) (Yes Fizz is toxic, but he's hardly op.)
Zed balanced? He's completely overloaded. Max health % damage that he doesn't need, more gap closers then you can shake a stick at and you just click on someone to delete them.
Edit: There are a ton of champions that are getting Max Health % damage stuck onto their kits that absolutely do not need it. Gnar
I often hear that, but how is he overloaded? Look at every kit in the game, they are all LOADED with mechanics. Zed has two gap closers, one of which puts him directly in harms way might I remind you. Succeeding with Zed is all about out playing your opponent, I've faced enough Zeds to know that much.
PS: Max Health % is only scary if a champ builds around it (AP in Gnar' case), otherwise it's only a problem for tanks, but even then it's of somewhat limited use.
The nerf wasn't specifically for Talon. They're removing fast CC from assassins. Compensation would probably come later but don't hold your breath.
Burst is burst I suppose, but the windows of invulnerability being given to assassins is very annoying. They come in fast anyways, why make the window to react even shorter?