So Riot, what exactly is the goal for season 6?

GenoXx··3 votes·266 views

Because quite frankly, IMO, it doesn't seem to be making the game fun or competitive anymore.

Mages don't stand a chance. Marksmen will delete them. Seeing how some of the mage items got nerfed, if u don't burst them down before they 2 shot crit you, a mage is pretty useless in a game. Tanks can just do their job as a tank and laugh at the mage's damage since it's not doing enough to make them back off. Juggernaut is seemingly their own class now. pretty much falls in the tank class cept for they have offense. I honestly can't design a guaranteed viable mastery build for mages becasue the new Key stone masteries make it so mages have to have masteries they don't need. I mean Stormraider seems viable, some kiting support there. The other keystones doesn't seem to fit mages.

Marksmen will pretty much dominate every lane. Since ur marksmen update, people magically started to be innovative and take marksmen like Cait and graves top and mid because who needs a support when u have new items that makes u snowball by ur self? Giant slayer? As if Botrk wasn't enough, tanks now run from adcs. Where they used to overpower them which was pretty much the role of tanking. Whats to tank if ur just gonna get shredded? As if Vayne and Quinn top wsn't cancerous enough. Didn't you just make some new tank items like dead man's plate?

Heal from critting? Who's the lovable guy who ignored Yasuo when bringing up these new ideas? A team that has a Yasuo already have a 60 % chance of winning(If u include the marksmen top and the adc bot lane) Oh and look at the new jg item! Everyone can jg now. You guys first promoted marksmen jg with kindred, now its about to be a normal thanks to this update.

The games pretty much now are decided 10-15 mins in the game. Since the update, I have only been playing short games. Never reached the 35-40 min mark- - those are the real competitive games. I honestly can't put my finger on how this season is suppose to be now. If I wanted to play short skirmishes, I would play that new Fairy tale Moba called something FATE(i dont remember)

I need some clarity here because it's only preseason yes i know, but no one is showing any true liking to these changes so far.

What is the goal of Season 6?

1 Comments

EcchiOtakuTM1 votes

Mages deal more damage than before.

Marksmen get deleted by mages especially mage assassins

Honestly they have to add a new item that penetrates bonus MR and does max HP shred I fought a tahm top, galio mid, malphite jungle, urgot bot, alistar support as anivia I even built sorc shoes, roa, archangel, mask(forgot name), void, deathcap and I still couldn't damage any of them and I'm a mid main especially for anivia for 3-4 years now I couldn't do anything.

Juggernauts are simple for mages but only if you have cc which most do

I got masteries I wanted for all my mages There's no mastery so far I haven't felt was useable. All i miss is 5% cdr and 5% ap on hit that's all

If you don't see how deathfire and thundergod fit mages it's not the game sad to say However thundergod does need a cd decreased to 5-10 seconds and riot is working on just that

They're nerfing the crit keystone don't worry but yasuo is easy to shut down just basic attack poke and harass as normal, but make sure not to take minion hits and you can hold him off from snowballing

Everyone can't jungle which is a problem most offensive junglers were booted from their own jungle cause offensive junglers just have nothing to synergize with while jungling and their jungle items aren't good anymore which is why i suggested changes

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/yYBm9rXq-i-honestly-love-the-changes-placed-in-however-i-as-well-as-many-have-a-few-suggestions

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