HoTS on the Rioters head.

Cherysse··5 votes·691 views

HI people! thanks for opening! I am inviting you to read:

Well If you have noticed HotS is the "new" Blizzard's Moba game. It promises a fast paced game (20 minutes of game average), easy masteries and gameplay, and provides players with mounts to reach team fights and lanes quickly. Also minions are strong and towers are kinda much weak, also the ranked systems works as a 3 man party.... sounds familiar?


Riot:

  • Changed towers to be weaker and minons to be stronger
  • Made the Mastery system much more simple (and dissapointing)
  • Insulted Quinn players by removing her old ult and changing it into an exact copy of a HotS Mount,
  • Changed the Ranked system into a 3 people Q
  • Changed the average game length up to 20 minutes instead of the 40-60 minutes that were regular and part of the LOL experience, which allowed teams to create counter play strategies.

Just pointing it out if you still wonder why these changes are here.. yeah, it is LOL trying to embrace HotS into the gameplay and forgetting it's own identity, instead of embracing what makes LoL... LOL

15 Comments

t0ad52 votes

Been tanking since around the Morde screw-up.

Cherysse1 votes

Yeah things are going crazy and they are going crazy, they can't introduce such crazy changes all at once and expect us to be okey with it.

Erockandroll2 votes

Blizzard makes their own moba after Valve took the ownership of Dota form them.

Much like how they took the ownership of Dota form the original people who modded their software.

So Blizzard now knows how the creators of League feel.

Zethuriah Fox1 votes

{quoted}

Blizzard makes their own moba after Valve took the ownership of Dota form them.

Much like how they took the ownership of Dota form the original people who modded their software.

So Blizzard now knows how the creators of League feel.

Wtf are you talking about? You obviously have no idea about the history of dota.

Boomer Blitz1 votes

Where is your source that you can queue ranked with 3 people?

Cherysse1 votes

Haven't you heard the news? they are up to change the ranked system, search in google, it is free :3

Kürama1 votes

http://boards.na.leagueoflegends.com/en/c/developer-corner/B3Pe5U8H-preseason-qa

  • Game Duration

Game duration, and snowballiness, has been one of the things we've spent the most time looking at and talking about since the preseason launch. So far it's looking like the average game is a couple of minutes faster. There are some changes coming in 5.23 that will likely impact that, in particular a change to Homeguard that gives a modified version to every player after 20 minutes, somewhat tougher turrets (see above), and changes to minion strength that cause them to push more if their team is winning (giving winning teams opportunities to siege/losing teams opportunities to farm and catch up).

In terms of direction, two of the big things we're looking at are the concerns that games are ending too often before late game and that a single mistake mid game may be deciding things too much, too often. We're also looking at whether games are too stompy in general. Some increase in stompiness is expected for the first patch of the preseason, as people experiment with new things, that's something that should fall off fairly quickly though. If not, we'll need to make some follow up changes.


  • Turrets

We're currently seeing turrets die too easily. Some of that's assumedly due to the reduction in effective health tower health in 5.22, some of it's also going to be due to a bug that's removing their intended growth in Armor/MR over time. We'll be fixing that bug in 5.23, and increasing outer tower health a bit, then looking at whether towers are still falling too fast or not.


As for the 3 people Ranked, we already have Ranked 3v3, we've had it for years. The new Dynamic Queues will mean you can build a full-5 premade to ranked (Without doing ranked 5v5).

Cherysse2 votes
  • Dont play the fool, You know I am talking about rankeds in SR, not Dominion Ranks. I know you are addressing those issues, but you haven't said a word about the main subject, you are making these changes to get more aspects from HotS that are appealing into your game.

    • Also there is a lot to say about Quinn and that HotS mount ult you added to her (which doesn't feel like an ult at all), and the fact that almost every Quinn main felt insulted when you gutted her identity to include the HotS mount into a champ (if you wanted to do that just make a new champ). Just check for Quinn threads on gameplay and you will see what I mean; in 2 months she will be more underplayed than ever, people now say she is OP, but the only thing that is OP about ADC Quinn now is the PD and the Crit Buff build which benefits her... also that ult just made her weaker and more reliant on snowballing than she ever was.

    • We also have to talk about the masteries, which now provide much less worth (in terms of mastery point/benefit) in general and about those broken AD masteries (I mean 80 AD late game is much more than any AD core item grants now... and I am not going to mention Warlords). When you compare the AD benefits and the AP benefits, you just feel AP are lackluster, specially that Precision Talent which grants hybrid pen, it should grant magic pen instead to make it worthy as an AP tree (because there is no reason for an AD champ to go for the Cunning tree with those broken AD masteries). You should also check the Resolve tree mainly because there are many choices that are a trap, because they provide almost no worth.

Kürama1 votes

There isn't even Ranked Dominion rofl.

Cherysse1 votes

Twisted Treeline.

Kürama1 votes

There we go.

Masteries are worth a lot more now and aren't simple and boring as before (80 AD late game....) Sure, I'd like more power but I'd rather it in the form of a cool skill than just pure damage. It makes the game that much more interesting.

As for Warlods, that has been fixed (nerfed) Today.

While I see we're adopting some aspects of HoTS, it's not because we want to turn League into the next HoTS. We're just adding what we think will bring some variety, interest and fun to the game. Look at these aspects and not the ideas we may have gotten from HoTS.

More balance changes and tuning will come in Patch 5.23 on Wednesday, November 25th, 2015. Following that, should there still be a need for more balance changes, they will arrive in Patch 5.24.

The Loveless1 votes

XD

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