Anbody else think that Thornmail gives way to much free damage?
It's an item that anybody can buy to just add to their damage without even having to touch that person. I played as twitch and was doing really well, The enemy diana purchased Thornmail and suddenly I can no longer kill her and was 3 shotting myself as she stood still while also killing our carries, surviving because of the extra defense and burst of that item. It shut's down anybody who needs auto attacks for damage so why can't we have the same for magic damage? The enemy team has two champions that instakill you with magic damage? you build banshee's and that only gives you 55 MR so they're still killing you instantly. Why can't we just have either thornmail be removed or a thornmail banshee's vail or something. I'm just sick of losing because they have 1 item. DFG was removed because of it's toxic play pattern, but it also had a cooldown, meanwhile thornmail has a toxic play pattern without needing it to be activated nor having a cooldown.
Maybe let thornmail have an active or a new effect like this one, "Every auto against you now deals 30-120 (scaling by level) back the the attacker" instead of this bs we have right now.
Another thing I find funny is that while everyone get's armour per level, only a few get MR per level and not even every tank champ get's it.
Lower the damage on thornmail, change it's build path so it doesnt give 100 Armour,
top every single game. So you can blame those guys for the existence of
.