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Flaws and Change Ideas for Every Role

TheDarkDoomLord··1 votes·358 views

Tank: Hard to deal with if ahead, but I think Riot has kind of forgotten that tanks should be for tanking damage and laying out CC, but people like Taric and Aurelion Sol are imo too strong as they both have passive damage and can still do quite a bit of damage even when building full tank. Solution: Add some more counterplay to some CC and take out invulns, they are just dumb.

Fighter: These are the true snowballers, but some I feel snowball too hard. Take Fiora for example, she performs exceptionally against tanks AND squishies, and only really dies to assassins. And after her first kill in lane, she can tower dive and get so many more kills. People say Riven snowballs harder, and she does get more damage from items and levels, but she has not the healings and true damage of Fiora. Solution: Make the cost of items like Tiamat and other general buys cost more, but with no change to the full item's cost.

Marksmen: These are the carries of the game, who bring the damage in teamfights, and only work well with a good team if you are behind. I feel some of these do a bit much damage early game, like Lucian, Tristana, and Vayne. I feel that carries should either be really squishy champs that deal massive damage, or a sort of duelist person who can easily take people out 1v1, but dies quickly if CC'ed against multiple enemies. But right now carries are sort of just a more than averagely squishy champion that deals massive damage and dies if CC'd if your team does not peel. Solution: Slightly nerf carry items like IE's bonus crit damage, Ravenous' AD and lifesteal, and some other items so that you can actually win a game against a fed enemy.

Assassin: Here is what makes people tilt and rage. High burst damage and mobility is simply designed to counter most people but tanks. The biggest issue I have with people is assassin's with poke, like Zed and Talon. Neither of these champs can one-shot burst unless fed, but in lane they can poke so easily, but are not as effective as poke based mages in this way. I used to play a lot of Zed, and I poked enemies to 40%, then ult them and it's a free kill every time, especially now with the QSS nerf. Solution: Nerf armor pen on assassin items by a bit, un-nerf QSS, and add more helpful tips; I once died to a talon, and the tips told me to buy armor, I had 168.

Support: Wow I'm nearly done, and I don't really find many problems on these, besides the fact that sometimes, no matter what play i make, I can't save my adc. This is coming from a support main. No matter how many Janna knock-ups or push backs or slows, or thresh hooks and slows, I just can't keep people like Fiora and Tristana off my adc. The engages supports have are great and for the most part balanced, but disengaging is quite diffucult. Solution: Buff support CC slightly and slightly lower their damages.

Mage: I'm not doing mage because of the mid-year mage update.

6 Comments

ChaddyFantome1 votes

The biggest issue I have with people is assassin's with poke, like Zed and Talon

Complaining about Talon's W? Really? It is shit for harass.

Secondly, you trying to claim not all assasins have some form of harrass besides Fizz?

TheDarkDoomLord1 votes

{quoted}

Complaining about Talon's W? Really? It is shit for harass.

Secondly, you trying to claim not all assasins have some form of harrass besides Fizz?

Talon can easily deal 500+ with just his W, and not quite, as nearly all assassin champions HAVE poke, but champions like Zed and Talon have really good and safe poke.

ChaddyFantome1 votes

{quoted}

Talon can easily deal 500+ with just his W, and not quite, as nearly all assassin champions HAVE poke, but champions like Zed and Talon have really good and safe poke.

The only way Talons W is dealing +500 is past laning phase. And his poke if far from safe. his W has 600. 600 That is comparable to ranged auto attack range. And the mana cost is huge. It is also extremely telegraphed.

TheDarkDoomLord1 votes

{quoted}

The only way Talons W is dealing +500 is past laning phase. And his poke if far from safe. his W has 600. 600 That is comparable to ranged auto attack range. And the mana cost is huge. It is also extremely telegraphed.

He can do it from behind walls and Dr. Mundo's, the mana cost should not be huge PAST LANING PHASE, and what do you mean by "telegraphed"?

ChaddyFantome1 votes

{quoted}

He can do it from behind walls and Dr. Mundo's, the mana cost should not be huge PAST LANING PHASE, and what do you mean by "telegraphed"?

Most walls are like 300+ units... And it is huge past laning phase because Talon doesn't build mana or mana regen.

Also, Telegrahed means it is every easy to read and see it coming , when talon is gonna use it etc.

It isn't like Zed where he can use his Shadow and shoot his shurikens in any given direction.

TheDarkDoomLord1 votes

{quoted}

Most walls are like 300+ units... And it is huge past laning phase because Talon doesn't build mana or mana regen.

Also, Telegrahed means it is every easy to read and see it coming , when talon is gonna use it etc.

It isn't like Zed where he can use his Shadow and shoot his shurikens in any given direction.

A normal mundo is only about 150 units... He still gets mana and mana regen per level, so he will have the mana. And yes it is telegraphed and can be avoided, but any time you engage, he'll throw it out when it can't be avoided. It also isn't like zed that it does less damage the more people it hits.

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