Morgana R

Elite4Runner··5 votes·3,775 views

Soul Shackles still feels pretty bad in my opinion.

I'm not a Morgana main, .. Hell, I'm not even particularly skilled at the game in general. With this said, I am acknowledging that I am very likely the reason it feels bad.

I like that they gave me movement speed so that it is harder for enemies to casually stroll away from me when I ult, ...

but

I think there are too many times where trying to make that big play with her ultimate turns out to look like I'm just inting into the middle of the enemy team if I don't have Zhonya's active ready (which completely defeats the purpose of having bonus movement speed)

Otherwise, making a lesser play on a few enemies is negated by them using a dash / flashing out of range.

I have three ideas for how to solve this issue.

  1. Survival .. Give Morgana a shield and / or resistances at the start of her ultimate so that it is less likely for her to be burst out before the duration.

  2. Guarantee .. Everyone within range when Morgana activates her ultimate is guaranteed to receive a stun and damage, However, they receive a portion of both based on the amount of time they remained within the range. This is also calculated if / when Morgana dies.

  3. Opportunity .. This is probably the more complex of my ideas. Increase the duration of Morgana's ultimate by about half, but the duration needed to stun and damage an enemy is the same amount of time, or possibly shorter. Also allow her to tether to new champions that were not previously shackled by moving into range. Once a tether is broken, she is not able to establish a new tether. (This is a little like Kennen's ultimate)

There may be yet a different change that would work better still, but these are a few ideas to start with.

7 Comments

Sonic Adventure3 votes

I totally agree with this.

Ulting without Zhonya's is quick death or encourages going full tank Morgana (and even then she won't last that long, I tried). Ulting with Zhonya's doesn't use the movement speed.

I would vote for option 1 but option 2 is as good I think.

Good post!

LTK KoRo2 votes

yes because +52% winrate champion needs buff to her easy to use ultimate, geez, do you guys know that morgana isn't suppose to iniciate with her r?

Elite4Runner1 votes

I'm not really asking for a buff. In fact, I would even be in favor of a nerf, but her R as it is feels very ineffective.

Ragnaveil1 votes

Option two honestly seems the most effective, but the easiest to balance at the same time.

VoraciousX1 votes

I think the reason why no one complains about using Morgana R is because most build her tankier. One thing I thought of recently that I personally would have liked Morgana's Ult to be changed into(before she was buffed in the Kayle update) was to give her R something like Karma's R, but not quite. Keep the cooldown and don't give it to her level 1, but make the R buff her next ability cast. If she uses Q after casting R, it sends 8 dark bindings out from every direction of her. If she uses W after casting R, it creates a giant pool of Tormented Soil(oh wait it's called Tormented Shadow now >>;) under her(think OLD Galio's ult size), and if she casts E after R, every ally near her gets Black Shield(maybe NOT with the CC negation though, that might be a bit too OP, but then again it'd be really interesting).

DuskDaUmbreon1 votes

When I play Morg, I tend to run RoA instead of Zhonya's (then again, I primarily play her mid, not support) - It gives you a good amount of durability in a fight (especially since the extra AP means E gets stronger), and lets you still move.

Most of the time it's at least enough to get R off as long as the enemy team isn't all focusing on you.

Poske1 votes
  1. I agree that Morgana is to weak

I do agree that something about her should be buffed

Your first idea is fine Your second idea is just bad Your third idea is fine but requires work from Riot (And yes I understand it)

There are other areas in which Morgana can get buff She could use some mini mobility

For example after her cast time of W ends (I assume its 0.25 sec cast time) she can blink 250 range (any direction) As her ultimate is extremely flash reliant. I hate when champions are flash reliant

Her W is her least impactful ability by a margin

IF ANYONE WONDERS WHY IS MORGANA UP

If an average ability holds a power of 100 (Passive,Q,W,E,R) Then every champion has 500 power in abilities

Morgana passive holds 60 power Morgana Q holds 110 power
Morgana W holds 50 power Morgana E holds 110 poWER Morgana R holds 85 Power

thats 415/500 Even if some people think her Q/E deserve more Power score she is still far from 500 And her base stats are 4/10 really not impressive to compensate the lack of power

Champions are balanced when they are as close to around 500 Power

Here are some other examples

Thresh Passive - 100 Power (Granted he has trash base stats due to this ) Q - 150 Power W - 140 Power E - 110 Power R - 30 Power (I might even be to harsh..)

Overall thresh scores 530 Power and has 5/10 average base stats (Range,armor,hp etc)

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