I hate that when I play a non popular champion I can't win because people just play what's meta

BLIGHTBRINGER··33 votes·14,165 views

Played Poppy and lost.

https://i.imgur.com/zRWCKkp.png

Because Kleptomancy gives a fair advantage against enemy opponents to get their core item.

I like how Riot is somewhat nerfing Poppy on PBE for no reason behind why, even when she hasn't seen any to little pro play. But let's leave GP untouched because fine, being able to cleanse CC and heal for 15% of his missing health making any trades you do meaningless and on top of all of that have the highest winrate in top lane.

https://i.imgur.com/Al4pwCc.png https://i.imgur.com/cGN1EGW.png

85 Comments

BiochemicalZombi30 votes

Are you sure it wasnt the fact that the enemy got so much global gold that your half your team had less than the enemy support lol

TS Media10 votes

Global gold is the real bane of this game, tbh.

doodlebob66621 votes

gp always beat poppy the match up is everything he wants since poppy can't pressure him, even without klepto it would still tilt heavily in his favour

ValiantKiller4 votes

{quoted}

gp always beat poppy the match up is everything he wants since poppy can't pressure him, even without klepto it would still tilt heavily in his favour

But that not the point of op, he talking about out meta champions in general and how gp is broken anyway he is the top ladder for while, while they just focus on nerfing sion and yet never touch gp.

Sp33d Zer06 votes

GP got nerfed for 7 patches in a row.

Sion has gotten 1 nerf and 1 bug fix.

MorganFreemanBot3 votes

[{quoted}](name=Sp33d Zer0,realm=NA,application-id=3ErqAdtq,discussion-id=WFK2nPHB,comment-id=000000000000,timestamp=2018-04-21T01:20:37.865+0000)

GP got nerfed for 7 patches in a row.

Sion has gotten 1 nerf and 1 bug fix.

Sion only spiked above something like 51% winrate when he had a massive, earth shattering bug.

He also has heavy amounts of counterplay on his entire kit, and falls off like a rock in the latter part of the mid game.

NvestmentPlanker1 votes

GP got slapped with 3 separate nerfs and the nerf to stopwatch all in 8.4 when his winrate was at 51.5% in Plat+. I'm positive this thread is from low elo trash considering GP's winrate is 49.23% in Plat+ now and his banrate is below a percent.

Sp33d Zer01 votes

And explain to me how that doesn't match with my comment that counters the claim

they just focus on nerfing sion and yet never touch gp.

SithesisLord1 votes

The problem with GP isn´t GP.

The problem with GP is the same problem as Ezreal.

Kleptomancy's existence.

As long as Klepto is able to give whole minion waves in gold for basically free, GP and Ezreal will never actually be balanced.

In my honest opinion, Kleptomancy's gold bags should never give more than a cannon minion. And no loot should only be useable and should not be able to be sold.

Catastrophic2 votes

Sion spiked to 55% winrate, gangplank is only 51% on op.gg, on champ.gg he's 49%, even though I maintain that winrates don't decide what's broken. Not to mention, Gangplank also has heavy amounts of counter play and falls off in the latter part of the late game, while also being shit in the early, early game.

Eye Of Terror1 votes

I would rather play against Sion since that guy must use some skill, rather than klepto Autismplank

Catastrophic1 votes

Well that's constructive

TempName548461 votes

poppy is actually quite decent against gp since its easy to setup dives on him with her, not with a inting irelia jungle though.

Scary Door8 votes

Poppy is an off-meta pick? I think people use "off-meta" as an excuse as to why they lost. You lost because you were outfarmed and outplayed.

Also, what the fuck is up with the no one on your team having 100 farm? What in the wide wide world of Wood Tier is going on there?

SpiritOfOdysseus2 votes

Not really. It's widely accepted that GP has been in this super oppressive spot for awhile now. Top lane in general is just in the shits right now

Scary Door3 votes

{quoted}

Not really. It's widely accepted that GP has been in this super oppressive spot for awhile now. Top lane in general is just in the shits right now

Top lane has more diversity and viable picks than any other role/lane. You can play ALMOST anything top lane and be successful.

Madsin251 votes

That's actually a flat out lie...read my other post above.

You pick a immobile mage toplane prepare to get destroyed.

Scary Door1 votes

{quoted}

That's actually a flat out lie...read my other post above.

You pick a immobile mage toplane prepare to get destroyed.

I've won top lane with Lissandra many times.

BLIGHTBRINGER1 votes

Also, what the fuck is up with the no one on your team having 100 farm? What in the wide wide world of Wood Tier is going on there?

No idea tbh.

Dreadlocks6 votes

I hate when i go 4-0 and my team is all feeding and the score is 4-18... #junglelife

SpiritOfOdysseus2 votes

You probably should've given some kills to your laners. They're the ones that have to fight the same champion(s) for half the game! kills pretty much secure the laning phase, especially early

Dreadlocks3 votes

You mean the lanes that lose before i finish my clear? Usually my top is 0/2 by time im halfway done with my blue, my mid is down 13 cs to 30, and bot is combined 0/2.. Then the game progresses and i pick up kills where i can, while my team, instead of playing safe, continue to feed. So no, it doesnt matter what happends, the game is a loss.

xXCairoKingXx1 votes

{quoted}

I hate when i go 4-0 and my team is all feeding and the score is 4-18... #junglelife

I hate when my jungler ganks and goes one for one with the laner or just dies 1v1 because I have a huge canon wave worth as much as a kill with more xp or when they just die fighting in minions and give double buffs, OR when they are top lane with infernal or cloud up. Or when they miss dont even try to smite, or when they use smite on a buff or camp when baron fight is about to go down, list goes on and on xD. Then again I'm only gold 5.

Dreadlocks1 votes

Yeah completely difference scenario than the one im talking about. I'm speaking more along the lines of, the game is over before 5 mins because instead of playing safe after a death they continue to all in without thinking "hey maybe i should let my jungler participate"

4 Step Cadence4 votes

I'd like to have a word with that Jhin.

Anyway, I mostly see Poppy as support, but even when she's top she's pretty good imo. Not only was it a bad match up top, but your team was no boon either. You're also playing Blind Pick, which I really would not recommend doing.

LB is not a support. Jhin is not a mid laner. Jhin should take either Arcane Comet or Fleet Footwork. I'm not sure WTF Jhin's doing with his items.

If anything you were the best on your team in terms of not feeding your ass off. I wouldn't blame yourself for playing a non popular champion. You just have to have a reliable team, know who/what counters you, and how to deal with it. You're probably going to get none of those things in blind pick unless your group with other people or get lucky. Just keep trying though. Someday you'll be able to say 'fuck what's meta' by banning it.

Purejoyce1 votes

[{quoted}](name=Darkin Hybrid,realm=EUW,application-id=3ErqAdtq,discussion-id=WFK2nPHB,comment-id=00020000,timestamp=2018-04-20T20:38:12.610+0000)

https://vignette.wikia.nocookie.net/leagueoflegends/images/0/0b/Much_Love_Emote.png

Thanks.

Thanks for what? You complain that you lost your game because you've played something offmeta, but the moment that guy comments on jhin mid or lb support being troll picks you answer with "<3" emote? lmao.

Also your claim that you need to play 'meta picks' or lose is just wrong. You picked what you wanted, enemy picked what they wanted, you lost a game. That's all there is to it. Crying on boards won't change it.

ZackTheWaffleMan1 votes

Presumably, it's because 4 Step Cadence complemented their performance.

Autrah Fang1 votes

{quoted}

Presumably, it's because you complemented their performance.

the person you're replying to (Purejoyce) is different from the one the OP replied to (4 Step Cadence). just thought i'd point that out ._.

so the one the OP sent the heart emote to didn't respond with anything lol

BLIGHTBRINGER1 votes

I thanked (4 Step Cadence) because he/she has said that "I wouldn't blame yourself for playing a non popular champion." and it made me feel better about me loosing that game. I don't know, maybe it wasn't exactly a situation where I was suppose to thank them but I chose to do so anyway to reply with a positive response.

Autrah Fang1 votes

[{quoted}](name=Darkin Hybrid,realm=EUW,application-id=3ErqAdtq,discussion-id=WFK2nPHB,comment-id=000200000000000000000000,timestamp=2018-04-21T11:11:31.902+0000)

I thanked (4 Step Cadence) because he/she has said that "I wouldn't blame yourself for playing a non popular champion." and it made me feel better about me loosing that game. I don't know, maybe it wasn't exactly a situation where I was suppose to thank them but I chose to do so anyway to reply with a positive response.

i completely understand :) it just seemed like (ZackTheWaffleMan) thought that (Purejoyce) and (4 Step Cadence) were the same person, since they said "you complemented their performance" even though the one that did so was (4 Step Cadence), and not the person that (ZackTheWaffleMan) was replying to :) so i figured i'd point out that they were two different people just in case lol

Pika Fox4 votes

? You realize GP recently got massively gutted, right? Like, massively.

BLIGHTBRINGER11 votes

GP last nerfs were during patch V8.4

https://vignette.wikia.nocookie.net/leagueoflegends/images/e/e3/Parrrley.png Q: Parrrley

  • Mana cost increased to 60 / 55 / 50 / 45 / 40 from 40 at all ranks.

https://vignette.wikia.nocookie.net/leagueoflegends/images/4/4e/Powder_Keg.png E: Powder Keg

  • Removed: Barrels granting Sight icon vision of other units.
  • Keg duration reduced to 25 seconds from 60.

I don't really see how these nerfs "massively gutted" him. If you're going to try to prove a point, you could atleast include some evidence to back it up just saying.

The Trent4 votes

And not gonna lie, but as long as they don't make Poppy into a weird super burst tank again (which she isn't atm unless she gets fed), she has a pretty obvious kit that is easy to play against. Like the hardest mechanic Poppy has is hitting people on walls, that's all u have to counter. You have to not stand near walls, and bam, you're countering a lot of what Poppy does. Meanwhile you play against GP, you clear all his barrels, you're out csing him, you have a kill up on him, who wins in a 1v1? GP.

DestructoDave3 votes

Hmm. You were involved in a SINGLE KILL THE ENTIRE GAME. On a teamfighting tank. If all you care about is laning, never leaving, and dominating your lane opponent to victory, stop picking Poppy. Don't pick any team tank. Pick bruisers/Lane bullies/Carries.

flibitydoo1 votes

Even then, I've played Poppy into gangplank myself before and even though everyone else on this thread says "GP counters tanks", not really for Poppy (or for sion). After your first back, you buy like 1000 golds worth of armour and suddenly GP can't kill you. The lane becomes a farm fest and depending on the tank you can always out trade him with your chainvest/glacialshroud/choice of armour item.

personally I find poppy to have it pretty easy against GP since you can always sit in the minion wave and Q him every time he walks up to CS with his melee autos (and obviously get that grasp of the undying to trigger in those trades). If he starts planting barrels, just hit'em (you get gold for it too). If he plants barrels in the brush to setup chains, ward the brush that he put them in, then hit'em. If he's Qing you, then he's drawing minion aggro on himself and the armour item means you'll never die to his Qs alone unless he starts to auto you in which case you outtrade him with Q because he has no method of dodging the second explosion as an immobile champ.

From the looks of OP, yeah, looks like team on the whole was losing except for the Poppy who went neutral at best. GP has kills though which means even though Poppy probably didn't lose her lane, her teammates did since GP was able to actually skirmish and teamfight.

Bisaknosp3 votes

? full ad team with lebonk support xdddd

BLIGHTBRINGER1 votes

Just blind pick things...

Toxic Diana3 votes

You lost because you had an Irelia Jungle, Jhin mid, LB Support and a Sivir with 50cs.

It's a norms game, you'll encounter this all the time. It doesn't mean you lost because you played an off meta champion. I've a 65% winrate with Diana on my main acc, and she hasn't been meta since her release.

NvestmentPlanker2 votes

you're actually stupid. GP just got fucking slapped with the nerfbat in 8.4 with his mana cost being raised on Q until rank 5, barrel timer reduced from 60 seconds to 25, barrels no longer grant short term vision when thrown into an unwarded bush, and the stopwatch timer increase from 6 to 10 minutes. GP IS SUPPOSED TO DO WELL AGAINST TANKS THAT CAN'T BURST HIM DOWN. Of fucking course Poppy can't do anything against GP in lane. She doesn't have the damage to burst him and doesn't set up ganks very well against him. There's a reason why he's the number 1 counter for her. But guess what, Gangplank W costs a shit ton of mana and the CD is over 20 seconds at rank 1. So using that skill is actually pretty fucking important and you better be appropriate with your timing of using it. You wanna win against Gangplank? Play Darius, Fiora, Riven, Irelia, Malphite, Jax, Pantheon, Teemo, Aatrox, Jayce, Sion, and Vladimir. There's others too because GP has literally one of the worst early games due to his amazing scaling and 3 item spike. Almost every champion beats his ass to putty in lane. Don't bitch because you play one of the very few champions Gangplank can actually lane "oppressively" against despite the fact once you have Tabi's and Chainmail Vest you can't die to him.

My Waifu Vanilla2 votes

Poppy is getting massive buffs on PBE. I don't think you understand how much of a change that ultimate is since it turns her ult into an almost 1 second long wombo combo potential ultimate. Also 50 more range on her buckler means she can get Grasp procs way easier in lane against almost every champion with 50 range on E giving her a much better chance of actually wall slamming people that walk near them. The only nerf that means something on PBE is the 5% less armor and mr since the movement speed change to W literally does next to nothing until level 14 at which point Poppy is going to fall off anyway (on live at least but with the ult change her engage is MUCH better since a wall stun is actually a guaranteed kill with follow up by anyone).

Azazel Aerternum1 votes

You went Sunfire Cape rathe rtha

[{quoted}](name=Darkin Hybrid,realm=EUW,application-id=3ErqAdtq,discussion-id=WFK2nPHB,comment-id=,timestamp=2018-04-20T19:33:26.914+0000)

Played Poppy and lost.

https://i.imgur.com/zRWCKkp.png

Because Kleptomancy gives a fair advantage against enemy opponents to get their core item.

I like how Riot is somewhat nerfing Poppy on PBE for no reason behind why, even when she hasn&#039;t seen any to little pro play. But let&#039;s leave GP untouched because fine, being able to cleanse CC and heal for 15% of his missing health making any trades you do meaningless and on top of all of that have the highest winrate in top lane.

https://i.imgur.com/Al4pwCc.png https://i.imgur.com/cGN1EGW.png

You're a Level 23 according to op.gg, you've barely played the game.

Additionally, your build was wrong, why don't you have Ninja Tabis to mitigate GP's damage? Purchasing them early, into a Righteous Glory would allow you to have decent engage for ganks, ignore the majority of his attempts to poke you, and likely result in an easy farm lane.

You didn't farm well, along with an incorrect build, the issue lies not with the game or keystone, look inwards.

What he sacrifices for Gold Generation comes at the cost significantly in late-game power, he loses the infinite-scaling of the other options, and their combat effectiveness. By using that Keystone he is relying entirely on getting ahead and winning the game before his opponent can begin to get items, but if they were to equal in items, he would be at a significant disadvantage against anyone who has a combat-specific keystone. Press the Attack, Conqueror, Lethal Tempo, Fleet Footwork, Electrocute, Dark Harvest, Predator, etc. I could list them all, each has a different use and advantage. For GP, he has more expensive items needed in order to scale, so this Keystone does help cover up some of his innate weaknesses, however remains insufficient late game when compared to Conqueror, or similar options.

BLIGHTBRINGER1 votes

I stopped playing on my main account because I wanted to main a different pool of champions, so I made this account. In addition I bought what ever was the first item on OP.GG, and the last time I played poppy (which was a long time ago) sunfire cape was always the 1st item to go with.

Things change with time and I learned that.

Azazel Aerternum1 votes

[{quoted}](name=Darkin Hybrid,realm=EUW,application-id=3ErqAdtq,discussion-id=WFK2nPHB,comment-id=00190000,timestamp=2018-04-21T23:24:16.996+0000)

I stopped playing on my main account because I wanted to main a different pool of champions, so I made this account. In addition I bought what ever was the first item on OP.GG, and the last time I played poppy (which was a long time ago) sunfire cape was always the 1st item to go with.

Things change with time and I learned that.

That doesn't make any sense, why would you 'want to main a different pool of champions' but then toss away your main account. My personal main pool is always expanding, right now I consistently play Top, Jg, Mid, Support, and ADC all with good-great success. The most important thing is to play the champions, and then look up how they are to be properly played. The first time I played the new Irelia, I was terrible, it was in a ranked match (an important one at that), and yet I combined the knowledge that the guides provide, with that of my personal experience in order to adapt the build to my specific needs.

What is common or average is not necessarily the best option, and what is best in one situation may be terrible in another. Against say Ornn, you'll want to be wary about both his magic damage and auto attacks, as both being tanks, his auto attacks will be a threat when taken over an extended period of time. This typically means you'll want to take something to go good against both, a Sunfire Cape offers needed-survival stats as a tank, and some offensive aspects as well. It helps with wave clearing, important vs Ornn, increases your potency in extended duels, while granting armor and hp. The armor won't be the absolute best stat against Ornn, however it will help mitigate some of his more consistent damage in extended skirmishes or fights to the death, it will not help in short trades, the type which Ornn will likely prefer if you are both going even in lane, or you are ahead. This is why we additionally grab Merc Treads, while certain types of CC are not covered by these, and memory serves that Orn's cc are not, the magic resist will help. The movespeed will be good for ambushing opponents, locking them down (positioning better for a charge into a wall more consistently), and giving mobility with extra survivability stats.

In such an environment, your best bet is to take conditioning for the increased armor / mr, along with second wind, the latter of which will greatly help in recovering from these short trades and poke. If rather than going in for full skirmishes, and prefering to poke with his abilities before running away, second wind along with some sort of health regen (necklace), will help make that negligible.

When against Quinn, you're going to want to rush Ninja Tabis, when against Nautilus, Merc Treads, etc. You can't use the same build and expect to win. Most damage dealers of top or adc will typically take the same first or so items the same every match, but then need to customize accordingly. As a tank however, you have the benefit of high base damages, and do not need damage items as much (and it's not really your role), meaning you have greater agency AND responsibility. You need to pick reactionary within what you are able to predict. If the enemy ADC is fed 4/0 right now, and your laner is AD, it's a good idea to build armor and hp, looking towards a Randuins and/or Thornmail as needed. If the enemy APC is fed, and you're against a tank, look towards building some MR.

It's fine to build parts of items without completing the whole as needed, building Bami's Cinder for wave clear purposes against a tank is not a bad option, even if you do not intend to immediately build it into a Sunfire Cape, then swapping to whatever item you need.

BLIGHTBRINGER1 votes

On my old account I had masteries for champions I no longer like.

Such as mastery 7 Tristana, I thought it was cool before this Tristana meta began.

So you'd understand why I would want to toss it away.

Azazel Aerternum1 votes

[{quoted}](name=Darkin Hybrid,realm=EUW,application-id=3ErqAdtq,discussion-id=WFK2nPHB,comment-id=0019000000000000,timestamp=2018-04-22T09:12:44.557+0000)

On my old account I had masteries for champions I no longer like.

Such as mastery 7 Tristana, I thought it was cool before this Tristana meta began.

So you'd understand why I would want to toss it away.

Nope, makes absolutely 0 sense.

BLIGHTBRINGER1 votes

So you can't believe that someone would want a fresh start? If you refuse to believe, then I won't keep trying to convince you if that's what you choose to believe.

And A Real Hiero2 votes

You could play those champions on your main account and just not touch the ones you dislike now?

Crimsonhaseo1 votes

Ok, you say "Off-Meta" but you take a TANK champ into the Top when we're all about the TANK meta?? Sorry you need to learn what Off-Meta is. I get flak for going Top Teemo and that is in a way off Meta cause when I do we get a Yi or Evelyn JG and a Soraka or Sona Support and everyone is crying about NO TANKS. Plainly we need to see about changing the meta, one to were it's more equal in having a Damage heavy team against a Tank heavy team. Right now you go in with 2 or 3 Tanks and you just about always win. Feed the ADC enough kills and they carry. However it makes a very annoying lanning phase and it is annoying to fight against in Bronze cause people seem to NEVER build outside of Recommended builds. If you have a tank, buy a Liandry's Torment or Blade of the Ruined King, also pick up an Executioner's Calling or Morello. But people don't want to change builds cause "this is what the pro's build cause it's recommended." Pros augment their builds based on who they have to fight against.

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