Skarner's slight buffs spiked his winrate up 4%
http://champion.gg/champion/Skarner/Jungle
Can we just admit that his kit can't be balanced, and just rework him again?
http://champion.gg/champion/Skarner/Jungle
Can we just admit that his kit can't be balanced, and just rework him again?
xd he is still the trash version of ww
The point isn't really how strong he is, but how that some minor changes managed to turn him from bad to decent 4% is a lot considering how he just got some mana, and stun time
It will probably drop back down after a bit too. Honestly though, I want him reverted to pre-juggernaut...
Champion.gg isn't correct.
Look at op.gg or lolalytics. Skarner is sitting at 49 or 50%.
So basically they gave him better lock down which is the only reason to play Skarner.
It helped make him better but his design still sucks.
https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Skarner/
While I agree with you that champion.gg has become rather crappy, you should still check the numbers before making a statement. Since the patch hit, Skarner's numbers went up to about 51-52%.
And Phreak actually explains the reason for this spike pretty well in his patch rundown: https://youtu.be/wuLvlkr-bj8?t=15m13s
can we just admit that winrate means nothing on it's own?
the so called"buffs" were not anything ........revert his spire rework to the previous one or bring his old passive back and put what the spires do on his q like it used to be and bam problem solved
He sucks man.
Like he is horrible.
So he now has a 4% winrate?
up 4% champion.gg says he went from 49% to 53%