Devourer Enchant vs the other 3

Talamare··1 votes·2,218 views

Soon they will be nerfing Devourer since it is the strongest, but is this really the correct path to take? I mean, I don't disagree that Devourer is strong, but let's be honest the other ones are really weak

Warrior is basically a weak Black Cleaver Magus is more or less a Morellonomicon Juggernaut is basically a joke

13 Comments

GanksLikeGast0n1 votes

I feel that devourer is a bit over powered, but I think they are nerfing it too heavily. I actually like magus, but the others do feel rather weak.

SH Azykan1 votes

I agree, they should buff the other ones to be more viable and just give Warwick/Udyr a slap on the wrist to keep them in check with Devourer.

Warwick should have his base armor lowered a little and his E and Ult need to be rebalanced. E should have more of a gap closing function as an active and have the move speed just be a passive on it, his ult should still do damage, but perhaps knock it to 70% value of on hit effects and a slightly shorter duration. That would cover his weakness a little of not being able to do anything without his ult as a gap closer with the mobility creep, and helps bring his ult down to more reasonable power.

Udyr is in a kinda awkward place I feel, he is right on the verge of being a jungle farming god, or being entirely unviable. Would have to be someone far more comfortable with him to suggest what would keep him balanced and not a damage powerhouse while building full tank P:

FiendOfOne1 votes

Hilariously, I really love juggernaut. The major thing for me there is that it opens up other boots options. decent health, CDR, and tenacity? Yesplx. In fact, it's about 110% cost effective in terms of gold/stats, not including the tenacity (so, just raw stats is ALREADY quite gold efficient).

LordTobiothan1 votes

Hilariously, I really love juggernaut. The major thing for me there is that it opens up other boots options. decent health, CDR, and tenacity? Yesplx. In fact, it's about 110% cost effective in terms of gold/stats, not including the tenacity (so, just raw stats is ALREADY quite gold efficient).

110% is pretty meh for efficiency on a tier 3 item. Almost average really.

FyshinaTux1 votes

Doesn't matter how gold efficient something is, they could make a 10 AD item that costs 2 gold, tell me that's not insanely gold efficient... would you ever buy it if it built into nothing though? (barring the "oh, I'll buy it as a first item and get 40 health pots" reasoning...)

SH Azykan1 votes

I'd buy 4 of those at the start and fill my last slot with health pots P: it would be entirely OP XD

FyshinaTux1 votes

But you get what I'm saying, more gold efficiency doesn't always translate to more efficient OR better.

SH Azykan1 votes

gold efficiency only really matters early, when you are trying to get ahead of your opponent and need to get the most efficient item to allow you to do so. Later in the game you need items that give you the most benefit irregardless if they are the most gold efficient, you need slot efficient items at that point P:

TheI3igDaddy1 votes

I swear either my memory is total garbage, or so many people forgot about the early iterations of Spirit of the Ancient Golem. These are the exact same stats on it back when tank junglers were the meta and everyone bought it.

Juggernaut's totally viable because it's a thinly veiled clone, without the mana regen unfortunately.

Renaille1 votes

Warrior is basically a weak Black Cleaver

Warrior enchantment costs 1500(including the brutalizer required to get it) It gives 10 arpen, 45 ad and 10% cdr 45 ad is worth 1620 gold, arpen is worth 120 and the cdr is worth 316 That is 2056 gold worth of stats for only 1500 gold, I'd say its pretty damn good. If anything, Warrior is basically a much better brutalizer.

Talamare1 votes

Warrior is basically a weak Black Cleaver

Warrior enchantment costs 1500(including the brutalizer required to get it) It gives 10 arpen, 45 ad and 10% cdr 45 ad is worth 1620 gold, arpen is worth 120 and the cdr is worth 316 That is 2056 gold worth of stats for only 1500 gold, I'd say its pretty damn good. If anything, Warrior is basically a much better brutalizer.

I personally consider it all when it comes to items, so I see it as costing 2250 Especially since I compare it to jungling vs not jungling. One of the bigger reasons I felt jungling was awesome last season was the access to exclusive powerful jungle items. No real point to it if they are all equalish to normal version of items.

So between Warrior and Black Cleaver, all I see is Black Cleaver being 750g more for 200 hp, 5 AD and that very nice passive While on the Warrior end, it gets ... Non team fight applicable stats and potentially weak but low CD summoner spell

Anonagon1 votes

I actually think that the other enchantments are fine. While to many people they probably seem like boring stat-sticks, thats what they should be, because the unique smites are there. All of them are cost efficient, and all of them provide reasonable stats that cater to a number of different playstyles.

And even if the other three are too boring, that doesn't change the fact that devourer is broken.

More from Gameplay

More by Talamare