Wow, this new Veigar is actually a lot more fun. Good job, Riot.

darkdill··8 votes·1,022 views

EDIT: Lol, downvoted for an opinion that praises Riot for Veigar's rework?

Just whipped a Lissandra's frozen ass in my first Veigar game since his rework, and boy is his new Q a lot more dynamic. You can actually poke with it (albeit at medium range compared to dedicated poke Champions like Ezreal or Ziggs), it encourages tricky farming gameplay (line up 2 minions whenever possible to get a double CS with each shot), and it still does TONS OF DAMAGE. That and it's technically more mana-efficient now, since you can kill 2 minions with one shot instead of requiring 2 shots to get both minions.

The best change about the Q, though, is the range. Veigar's stubby reach always irked me in the past, in that he had no mobility and no means other than Flash to close into range to kill someone. Now that his Q actually has some reach, he doesn't have to constantly commit suicide to kill a priority target in fights.

As for Event Horizon? While it's harder to hit with it, it doesn't feel like you're cheating anymore. I seriously disliked Veigar's Event Horizon when it had no windup because there was no way to dodge it if Veigar aimed it properly. Now it actually has room for balance changes since it's not broken.

His ultimate? Sure, it lost 0.2 on its AP ratio, but with the amount of AP you'll be farming now, that hardly matters. Level 5 Q's in mid-game should instakill ranged minions, meaning you should have at least 100 bonus AP by 20 minutes in unless you screwed up. Plenty of AP to compensate for the loss, and you should still end up deleting anyone who doesn't have a Banshee's Veil or 3k health.

But then there's his meteor. It's now considerably harder to hit with since Event Horizon lost its reliability. You either need someone to set you up, or your opponent needs to lack mobility.

I'd do one of two things to it:

  1. Remove the cast time so Veigar can cast Dark Matter while moving. OR
  2. Reduce the impact delay to 1 second from 1.2 seconds.

I'd more prefer the first option, but Riot might have a reason why not to allow it. In the meantime, it might be better to max out Veigar's E second and his W last, as his W's AP ratio is already very solid at 1.0 AP.

In spite of all this, I do already see one or two other problems Veigar might have, though they're against the meta manaless Champions (Zed, Kat, Yasuo) or mid-lane assassins (Talon, Pantheon, Leblanc). Primarily, Veigar will simply not survive an early close-quarters fight with melee opponents or burst assassins, since Rod of Ages takes time and you need to constantly change position to line up double-CS shots with your Q. This constant re-positioning gives assassins and blinkers plenty of opportunity to attack you when you compromise your retreat for more CS. I assume that Riot intended for this to be the case, but I don't think it'd hurt too much if perhaps Veigar could get a minor buff to his early-game durability.

Of course, this opinion is only after one match, so I'll need more to get an opinion that actually matters to you guys. Regardless, Veigar is now actually a boatload of mid-lane fun. You might still suffer mana burnouts early-game, but once you have either a Rod of Ages (recommended) or a Tear of the Goddess (not quite as recommended), you're in good shape.


#My Build

21/0/9 Masteries Mpen reds, flat AR yellows, flat MR blues, flat AP purples

Core Items item 3027 item 3020 item 3089 item 3135

Situational Items item 3157 item 3165 item 3174 item 3001 item 3102

4 Comments

ComeOnAndSlamJam4 votes

You're dumb.

ModAcademy Kayn3 votes

Well you saying that just has to make it true.

Deep Terror Nami3 votes

Your position on this is profoundly surprising. I applaud you. +1

Big Lincoln3 votes

E is, for me, too reliant on an opponent being inattentive or bad now. Unless they're been CC'd already, it's laughably easy to avoid and for a mage who is supposed to be able to destroy you in a 1-on-1 confrontation, that's just not acceptable.

no way to dodge it if Veigar aimed it properly

If you aim properly, nothing is dodgeable. That's why it's aiming properly. Not to mention it's his only line of defense vs assassins, who he is now completely and absolutely hard-countered by. It's.. honestly sad how powerless I feel vs Zed or Leblanc now. Or, you know... Realizing that he's trying to catch you running away and turning towards him. That counts, right?

I don't think his Q farm has genuinely improved either. It's the fact that now he's almost forced to stay back and farm for a majority of the game because trying to weave in between minion waves so you can actually hit your opponent is so frustrating and tedious, it's better to just avoid interaction entirely while you can help it. The fact that Riot gave this as an excuse to lower his ult's ratio is a slap in the face.

As a projectile itself, Q doesn't feel or look satisfying, either; as a point and click, it felt POWERFUL in how it actually hit them; when it just passes through someone and then fizzles into nothing, it's.. weak. But that's really more an issue of not readjusting visuals; game feel is important, however.

His W is honestly just.. worthless now. It's still annoyingly delayed, the AoE is small, and it's lost all of its synergy with E. I don't think there's much else to say other than 'I use this so I can get my Q double-stacks faster.'

I don't like Riot's idea of counterplay. Reactive counterplay doesn't work, because it's putting the power in the hands of the person being engaged on rather than the person trying to engage, and that feels FAR worse than any "instant" deletion could ever hope to make you feel. Uncertainty doesn't automatically make something good; it makes him already more reliant on his stun than he was before. That isn't healthy design, and I think the worst thing is that it isn't consistent. I don't see Leblanc or Katarina or Akali being given skillshots for their obscene burst. I don't see other burst mages being given delays on their utility, and the closest equivalent I can think of is Syndra's recent nerf on her E hitbox. Where did she end up?

TL;DR I don't and will not enjoy these changes, and I'm now forced to find a new mid lane for ranked. Until Riot actually puts him in a manageable spot, I guess I'll be learning Viktor again.

I upvoted this not because I agree with it, but I'm glad that you can manage to enjoy him despite his new flaws

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