Wukong changes - one can dream.

Nosnide··2 votes·346 views

I have one tricked MonkeyKing since I started playing LoL back in S5. I have about 800k mastery points with him. He is a balanced champion over all I would say, but I think he is still very lacking in certain areas. I understand you can't just buff champions, but the suggestions aren't too bad, and just add some more value to his very dry kit.

MonkeyKing MonkeyKing MonkeyKing

****PASSIVE: Stone Skin **** "4 / 6 / 8 bonus armor and magic resistance for each visible nearby enemy champion"

This is decent later in the game in team fights. It is very lacking in the early game compared to other passives. The gold value of this passive is very small. Most champions have more established passives. Wukong's passive comes from Sun Wukong's lore "a monkey born from a stone". I suggest this change:

"6 / 8 / 10 bonus armor and magic resistance for each visible nearby enemy champion with a max stack of 4. While Wukong's health is below 25% his bonus armor and magic resistance is doubled."

increasing the bonus resistances but lowering the max stacks by 1 means it is just slightly stronger early game, but remains the same later in the game.

![MonkeyKing](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/champion/MonkeyKing.png) ![MonkeyKing](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/champion/MonkeyKing.png) ![MonkeyKing](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/champion/MonkeyKing.png) 

****Q: Crushing Blow ****
"10 / 15 / 20 / 25 / 30% of target's armor" for 3 seconds.

Make it last 5 seconds. This one is not a big deal, it just helps his 1v1 potential, mostly.

MonkeyKing MonkeyKing MonkeyKing

****W: Decoy **** " invisibility for 1.5 seconds and leaves behind a decoy"

This is a great ability, I just wished it did something more. Here is a quote from the real Wukong lore:

"He knows spells to command wind, part water, conjure protective circles against demons, and freeze humans, demons, and gods alike."

My suggestion for change here would be more for wave control, and jungling, so it is subtle. I think the following should be added to this ability:

"All non-champion targets hit by the clone are stunned for 1 second. If an enemy champion is hit by the clone, Decoy's cooldown is reduced by 0.5 seconds per champion hit."

![MonkeyKing](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/champion/MonkeyKing.png) ![MonkeyKing](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/champion/MonkeyKing.png) ![MonkeyKing](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/champion/MonkeyKing.png) 

****SKIN****
Another quote from the real Sun Wukong's lore:
"Wukong defeats the dragons of the four seas in battle and forces them to give him a golden chain mail shirt, a phoenix-feather cap, and cloud-walking boots."

Dragon Slayer Wukong? Why not? It is in the real Wukong's lore.

6 Comments

Calabok1 votes

im sure they will change him to OP status once they read your whine post.

Rewt2 votes

they really arent that crazy of changes. The W is a jungling utility change, the Q is only a duration increase. And tbh his passive is dog shit right now so this would give him a real passive.

Nosnide1 votes

Thank you. Like I said, I think Wukong is already decently balanced. I wouldn't want to get my main champion buffed so hard he get butchered down the line. I just think his abilities are far too simple and dry compared to the average champion now in LoL.

Eedat1 votes

I dunno. Buffing the passive and two abilities in one go is actually a rather large buff even if the pieces are small.

I dont think he needs any changes really. The W change would be nice for jungling since he really struggles early. If I had to pick one I would say that one

Nosnide1 votes

I think it only seems like a big buff on paper. If you know what I mean.

Eedat1 votes

No, I think its just too big of a buff. Wukong really doesnt need any changes

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