Suggested changes to Ashe
Hey there! Ashe main here, got some suggested changes, nerfs and thematic alteration suggestions for Ashe.
Been maining Ashe for a long time now as my primary ADC, in fact I only recently picked up Sivir because Ashe is always banned or taken. So Ashe is my ADC and my only true love :D
Just... one problem. She is damn OP, and her Q makes zero sense thematically. Ashe is meant to be a ranger, and originally had a passive that gave her first shot sniping power, a slow and ult that give her control, and a E and ult that gives her map presence. She was meant to serve as a tactical ADC with a lot of map control and quick engagement burst. NOT a machine gun! We already have Tristana, Kog'Maw and Jinx who are 'machine guns'. Ashe is meant for kiting, map presence and tactical engagements. As such, I think the best changes to her would be to focus on these things, taking away the 'machine gun' Q for good. Which was not part of her original design. She wasn't meant to be a turret, she was meant to be a kiting/chasing champ who never stands still and gives her team a lot of tools.
Suggested Rework:
Passive: Unchanged, it is a crit modifier that removes the annoying unreliability of crit from her kit. I love this.
Q: Ranger's Focus, 16/14/12/10/8 CD, 50/55/60/65/70 Mana On activation Ashe's next basic attack gains 10/20/30/40/50 range and the precise strike deals 10/20/30/40/50+20%AD bonus damage as physical damage. This ability resets the autoattack timer.
W: Mana cost increased to 80 from 50 at all ranks to reduce early game harass power. As this is one of her strongest assets at the moment.
E: Unchanged
Ultimate: .5 second cast animation with cool effects added. Hitbox width reduced slightly and arrow made to look more narrow and sleak with it. Speed increased to 1800 from 1600. This change reduces the toxic surprise factor of her ult in bot lane dominance. And makes dodging it more possible. But also increases the missile speed so that longer range shots are still possible. All other global range ADC ults have a cast time and animation, making them more fair, but it also looks cool.
Personally, I feel this change, mostly the Q change, would fix Ashe's identity. I never saw her as a machine gun pelting out some of the highest DPS in League, I saw her as a high utility ADC with a surprise attack ranger feeling, and global presence.
Thoughts?
