If you could make one subtle change to a champion to make them top tier ...
We've had threads with "1 Change To Make Them OP" but I'd like to see how far we could go with subtle changes. I'll start:
Rammus - Tremors (R): Now deals physical damage.
- Rammus now builds as a Juggernaut, but has far more mobility. He crushes teams with AoE damage, reliable CC, and Thornmail.
: can proc her own passive.
: allies can proc her passive.
: ult applies passive. It even fits thematically :p
: ult has no cast time and faster travel time.
Left click target to attack with any plants that are in range.
When targets walk out of range, fire are something else in range, instead of AA cancel a million times. Maybe like how if Lucian's passive kills on the first auto the other one picks a different target.
W: Shroud makes her un-targetable. (Not invincible AoE would apply)
Undo his rework and unnerf his passive and Q.
- Cannon Form - Hyper Charge : No longer maxes Attack Speed but instead gain 100% critical strike chance and 100% Attack speed for 4 seconds or 3 Auto-Attacks. Critical damage scales with ability rank. (150% / 165% / 180% / 195% / 215% / 230%)
If you give a shield to an ally and it is not destroyed, Mantra's cooldown is lowered.
Now uses energy instead of mana.
Ult should be global range :)
Fling can be cast while moving.
Range increased to 550.
Ultimate now has a flat cost instead of ramping.