Changes i'd like to see

woodvsmurph··1 votes·334 views
  1. nerf thunderlords -- putting it on 30sec cd is not enough. The overall damage is just way too high ---- when you are seeing it taken in every position (top, jungle, mid, ADC, sup) you know it is broken.
  2. queue -- can we get rid of "accept" or "decline" button please? Honestly, what are you doing in queue if you are not going to accept? If you are going to accept, we could just go right to champ select after finding 10 players. Think COD or some similar game where it finds enough players for both teams and then puts you right on a team and gets you going -- no "accept" button needed.
  3. Harsher punishment for people that sit through champ select and then leave when you are like 1-2 champs away from starting the game. Combined with the "accept/decline" problem, this makes for frustrating wait times. I'm low elo, and I get annoyed when you hit times where you go through 5 champ selects before starting the game. I know waits are even longer at high elo's. I understand being lenient if it is like 1 time leaving champ select in like a week, but doing it multiple times a week -- much less multiple times a day is just not ok.
  4. Why does initial proc of morg's w not break banshee's veil? You should not have to land a "q" to break it -- any spell is supposed to work. I know walking over morg "w" that was already cast does not break it and I understand that, but the initial cast of "w" should pop banshee.
  5. Why does mundo get more ad from his "e" after losing 1/3 his hp than a full ad champ has top lane? Do you realize how impossible this makes it to 1v1 him in many situations? Yes, I know people can, but his "e" needs to be toned down a lot and maybe have a cap on it -- and not just vs monsters.
  6. Do people beat fiora 1v1 in lane and shut her down completely? Yes. Is it way harder to do than it should be? Yes. She has a free pair of blinks on something like a 4 sec cooldown. She gets a slow that gives her free crit. She can block any spell. She does like 50% of your hp in TRUE damage. That gets to be more true damage than cho'gath, olaf, or darius. How can anyone give a kit with that combination of abilities and even pretend to call it fair and balanced? Do you agree? What changes do you think we need?

3 Comments

AyRe CoNteMpT1 votes
  1. thunderlords is fine, its really the entire setup of all three trees that is messed up and since thurderlords is the only viable mastery in cunning (at least it was that way last week when i last played) its only natural for everyone to take the only viable mastery. cunning was simply the best tree. thunderlords itself is actually mediocre, i would trade it for fervor on most champs.

  2. well the "accept" button is for people to not search and go afk and then miss their pick/ban phase. it makes sense absolutely even tho its annoying.

  3. it should be absolutely possible to dodge games. there's just way too many games where you can drastically increase your overall winrate by dodging. everyone should have one completely free dodge per day and the second one should be the 5 minutes punishment. i know its frustrating for noobs who dont care about climbing or anything and just want to play, but then you could really go and play normals if you are not competitive. for serious ranked players tho, dodging is vital and even tho its annoying to shit through 5 champ selects, the game would be nearly unplayable without dodges.

  4. yeah that sshould probably be fixed

  5. mundo allready super sucks in lane, just leave him be.

  6. yes fiora is annoying, yes her kit is horribly designed and no she isnt imbalanced

woodvsmurph1 votes

Yes I know there are games where dodging might save a few lp, but repeated dodging is just dumb.

I actually do care about my rank -- just ranked up from silver to gold this last week.

I like a challenge --- so when I beat my opponents I know it is through better skill rather than from playing a broken champ. Or from finding new roles for champs. Outplays Ex: anticipating their early all-in and baiting them into tanking too much minion agro or getting hooked as morg support at lvl 6, only to flash between adc and support to ult them both for a doublekill by your adc.

New roles Ex: before the reworked morde, you could build hextech revolver, then thornmail and be able to 1v2 enemy ad -based toplaner and double-buffed jungler at level 6. Tanking a double buff ww ult as well as enemy toplaner all-in and coming out ahead of them both (possibly killing one in the process) was just so rewarding. But when teammates see morde top and you building thornmail as 1st full item, they think you are a troll. I played naut and morg support before it was a thing and people would sometimes think I was trolling and dodge. So consider that at least a few of your dodges are actually probably miss-calls where your concern is unfounded.

AyRe CoNteMpT1 votes

i think in silver (or gold, or plat, or low diamond) you probably dont have this problem but in my elo, i repetetively meet the same people and some of them suck so super hard that its a 100% guaranteed loss and i would never want to play with them again. i really REALLY need to dodge that game because its flat out unwinable.

this really is the main reason you desperately need doges. another one is if you get trolls in champ select. i know this happens to everyone once in a while and it equalizes itself but its just not neccessary to play that game then.

dodging is super vital and i would like it if everyone had two free dodges a day but if you dodge once more, you get a 1 hour penalty, then 2 hours and so on. like this you can dodge twice without huge setbacks and not have your games ruined.

man trust me, i would kill myself in this elo if i couldnt dodge.

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