Changes i'd like to see
- nerf thunderlords -- putting it on 30sec cd is not enough. The overall damage is just way too high ---- when you are seeing it taken in every position (top, jungle, mid, ADC, sup) you know it is broken.
- queue -- can we get rid of "accept" or "decline" button please? Honestly, what are you doing in queue if you are not going to accept? If you are going to accept, we could just go right to champ select after finding 10 players. Think COD or some similar game where it finds enough players for both teams and then puts you right on a team and gets you going -- no "accept" button needed.
- Harsher punishment for people that sit through champ select and then leave when you are like 1-2 champs away from starting the game. Combined with the "accept/decline" problem, this makes for frustrating wait times. I'm low elo, and I get annoyed when you hit times where you go through 5 champ selects before starting the game. I know waits are even longer at high elo's. I understand being lenient if it is like 1 time leaving champ select in like a week, but doing it multiple times a week -- much less multiple times a day is just not ok.
- Why does initial proc of morg's w not break banshee's veil? You should not have to land a "q" to break it -- any spell is supposed to work. I know walking over morg "w" that was already cast does not break it and I understand that, but the initial cast of "w" should pop banshee.
- Why does mundo get more ad from his "e" after losing 1/3 his hp than a full ad champ has top lane? Do you realize how impossible this makes it to 1v1 him in many situations? Yes, I know people can, but his "e" needs to be toned down a lot and maybe have a cap on it -- and not just vs monsters.
- Do people beat fiora 1v1 in lane and shut her down completely? Yes. Is it way harder to do than it should be? Yes. She has a free pair of blinks on something like a 4 sec cooldown. She gets a slow that gives her free crit. She can block any spell. She does like 50% of your hp in TRUE damage. That gets to be more true damage than cho'gath, olaf, or darius. How can anyone give a kit with that combination of abilities and even pretend to call it fair and balanced? Do you agree? What changes do you think we need?