''adc meta''

TrikzterzArma··5 votes·956 views

So this is the ''ADC-meta''. I have NO idea why they wanted this to be a thing. Hasn't the ADC-meta always been a thing? In almost every game I've played, it was the ADC who carried the game. If you had a fed ADC you won, because they hade the biggest damage outcome from the safest position. ADC was also played in every. single. game. It's not like for examples mages, that could easily get swapped out with assassins. ADC's was ALWAYS there, together with their support.

So why make such a dramatic change? Why nerf mages so bad, while buffing ADC's like this? There was no need to

9 Comments

CLG Uzi1 votes

Before adcs were in a pretty shit spot and the game was so stale

Irelia Bot1 votes

[{quoted}](name=CLG Uzi,realm=NA,application-id=3ErqAdtq,discussion-id=VmUrhxge,comment-id=0000,timestamp=2015-11-15T01:24:11.638+0000)

Before adcs were in a pretty shit spot and the game was so stale

I would hardly call being a mandatory role every game for the past 4 years a shitty spot. I would call that a over tuned role to be so mandatory that it forces part of the game to become stagnant in what can be played.

It has been far to much about killing or protecting the ADC.

CLG Uzi1 votes

[{quoted}](name=Irelia Bot,realm=NA,application-id=3ErqAdtq,discussion-id=VmUrhxge,comment-id=00000000,timestamp=2015-11-15T01:57:23.413+0000)

I would hardly call being a mandatory role every game for the past 4 years a shitty spot. I would call that a over tuned role to be so mandatory that it forces part of the game to become stagnant in what can be played.

It has been far to much about killing or protecting the ADC.

You're not really saying anything. The itemization was garbage last season you build the same on every adc besides BOTRK on Vayne.

Only like 3 adcs were even viable everything about it was just bad.

And protecting someone that is hella squishy and outputs a lot of damage is how every game in the world works so idk what your problem is there.

Irelia Bot1 votes

[{quoted}](name=CLG Uzi,realm=NA,application-id=3ErqAdtq,discussion-id=VmUrhxge,comment-id=000000000000,timestamp=2015-11-15T02:26:56.751+0000)

You're not really saying anything. The itemization was garbage last season you build the same on every adc besides BOTRK on Vayne.

Only like 3 adcs were even viable everything about it was just bad.

And protecting someone that is hella squishy and outputs a lot of damage is how every game in the world works so idk what your problem is there.

itemization was a blit lacking but now it is too strong. You give up nothing in getting a QSS instead of that bloodthrister since scimitar has 75 AD, 10% life steal the active and 35 MR except for that shield and some life steal that Bloodtheirster. It is not something that anyone has t othink twice about since nothiign is being givne up in getting scimitar now in place of BT.

There should be reduced damage in being able to get out of a malz or WW ult or CC chained but there is not. That is a problem, there is no way to truely force an ADC to build less then ideally damage wise now since all of their items in their final state are actaully really good and not even situationally good jsut some are slightly better then others in given situations.

This is why they are in too good of a spot currently. you can do nothign to limit their power. LW builds into 2 items that are both too strong. Once gets more damage against any enemy with 500 more total HP and the other makes self healers basically dead in the water all the time and should have been an active effecting all heals and rejuvenation instead of just self healing but only for a short period of say 5 or so seconds.

PH is not likey to be bought on many givne that Shiv has everything except for 5% attack speed, a situational 7% movement speed with unit colision and that damage reduction.

There is no real trade off for marksmen with the items as is. That is a problem. You should have less damage for gettign scimitar then BT but also get CC removal for choising it. You should be able to reduce soraka heals for picking Mortal reminder over Domink's. You should not be getting 30% crit chance for getting shiv compared to PD just like it was last season. Both were used last season depending on what you wanted. More single target damage form PD and better wave clear with Shiv. Clear decisions with real trade offs instead of get basically everything from any choice. This is a problem that has been a long time coming but has reached a point where there are no major downsides to the situational "alternatives" that you should have to be force to take in some situations limiting your power.

Josh L Jones1 votes

http://matchhistory.na.leagueoflegends.com/en/#match-history/NA1/229992741 adc meta? Not told rammus that ad champs were good this season

CLG Uzi1 votes

The changes were a necessity imo based on what I said before. As far as the items go you have to remember this is still early into the "preseason" and there will be changes still to come before the new season actually starts.

It's refreshing that there is new changes. I think it will take time to make this patch even better, and it just seems kinda pointless to complain this early because I'm sure more changes will come to help balance things.

From the adc prospective anything would be better than last season also games were getting very boring to watch and this game is always changing and that's why people keep playing it.

But I do think it's too early to judge a new season before it even starts.

TrikzterzArma1 votes

The thing is that they released this much crappy things in the same patch. Like the game is unplayable right now. I actually even stopped play this game, and started with Smite instead just because of how many fuck ups Riotgames made this preseason.

goodblue1 votes

TANK META NOW

YCitizenSnipsY1 votes

Its not an adc meta, a whole two of them are overbearing. and there are more adc's doing worse since these changes than there are ones that improved. There are seven adcs right now with 46% or less winrate.

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