All The Focus On Dragons; Nothing For Baron/Herald?

Noraver·10/16/2019, 3:33:30 PM·2 votes·963 views

Why?

Why put so much focus on the dragons and nothing on baron? What's the point of even doing baron now? Why throw a game in the baron pit when you can just stall for additional dragons and a super broken Elder Execute?

Something needs to be done to Baron/Herald to keep them relevant. Give the Herald-slaying team a voidling to spawn in a random (or chosen) wave once per minion spawn for the rest of the game. Make a mini version of Herald for early game where the killer gets a temporary Zz'Rot portal. I don't know Riot, just do something. Double down on the top pit being about wave control, while bottom pit is toward combat control.

You put everything into dragons. The Elemental Rifts are awesome, don't get me wrong, but why should we bother with baron now if it's just going to be even more of a throw pit than it already is? Not even going to even bring up having your Elder Execute buff stolen by a losing team..

4 Comments

Pika Fox10/16/2019, 3:35:40 PM3 votes

Herald can spawn twice a game now. Baron has always been fine.

Pyrosan10/16/2019, 3:53:53 PM1 votes

herald spawns earlier and can respawn if you kill it early on

Firebeard10/16/2019, 8:43:18 PM1 votes

I guess baron'd up minion waves don't entice you? Baron makes pushing so much stronger. Basically how I see it is that Baron/Herald is for map advantage and Dragon/Elder Dragon is for combat advantage. You shouldn't NEED either to win, and your priority on either should shift depending on what you want to do.